D4 Legendaries vs POE2 Uniques

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Gimatria#7361 wrote:
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Turddog#8292 wrote:
A unique drops and i excitedly think it’s going to be awesome……Widowhail crude bow “209% increased bonuses from equipped quiver”

I’m not a big fan of this style of unique, it reminds me of D4 legendaries where you are now trying to theory craft on how you can now implement this into your build.

On top of that when I equipped it I had a MASSIVE dps drop.

IMHO I really dislike this style of loot. I prefer more of a straightforward “Every third shot you spawn a tornado” along with some awesome stats on the item.

Anyway just my opinion.


If you don't understand how good that bonus could be, that's your failure. The top roll (corrupted) goes for 60 divine.

Also, why can't people understand that this is version 0.1, and there will be so much more uniques...


No need to be offended at my opinion. Also I my attitude isn’t “Man this game sucks because of the uniques”.

I simply made an opinion on how i hope it doesn’t treat uniques the same as Diablo 4’s legendaries.

Also about “it’s your fault for not knowing how good it is”. Let’s be honest, the only reason a lot of people know how good these items are is because of content creators who play the game 24/7.

Also, like I said when I put the bow on and see a massive DPS drop on all my skills, why would I believe it’s good?
Last edited by Turddog#8292 on Dec 31, 2024, 7:02:38 PM
The thing about legendaries is that they're they just rares with a special mod. They don't make a whole build the way uniques do.

PoE 1 basically had legendaries via special content-gated mods and they were highly sought after.

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