T8-15 maps are way easier than the forums let you think.

To find out if all the complains here are true that T8+ content is way to hard with melee, I made a melee character by myself to test it.

And sorry, but I can't relate in any way that it's "to hard".

From T8 up to T15 I died only once in around 60 maps with my melee Monk and this becasue I was greedy (Instead waiting for the on death effect to explode I tried to yolo pick up an item and died...the classic. ^^).

My gear is worth around 4 Divines total and my damage avarage (18k AOE and 31k single target)

I have 1k ES and 2k life, ele res capped, chaos res 23%....Only my evasion is prety good (11k).

But I understand where the complains come from....People probably want to zoom through the maps with gear worth 4-6 Div and ignore all monster abilities & on death effects.

I tried to zoom few times and always almost died...if you play tactical this will rarely happen even with budged gear.

For T13-15 I've also put in a midrange skill so I can deal with the handfull mob types/rare affixes that are very dangerous for pure melee builds....This solved prety much all problems and is possible with prety much every melee character (don't stick strictly 1:1 to youtube build guys, think outside the box).

Ofc if I invest more into my char (talking about 2-300 more Divines) I can probably zoom though content without dying but with 4 Divine gear it's expected that I can't do that.

But as the title say T8-15 maps are way easier than some complains here want you to think and probably even need some buffs....In my opinion esp. T15 maps should require way more investement than just 4 Divines to be achievable.

With 50-60 more Divine investment I'll start to juice T15 maps and update my experiance, but so far T15 maps are no real challange and just require avarage gear & skill gameplay vise (I play my character like in "Devil may Cry" with combos, using terain to my advantage and smart use of dodge rolls)

I know many people here want POE2 being trivialized to the ground and this thread will probably be flooded with insults but this is my humble oppinion and experiance as an avarage but long time ARPG player (around 30 years)....so try to stay friendly and polite pls, it's allowed to have different oppinions. ;)
Last edited by CroDanZ#1818 on Dec 28, 2024, 10:37:15 AM
Last bumped on Dec 30, 2024, 4:35:30 AM
you did not understand the problem people are talking about.
with melee problem they mean an armour warrior. not an "i picked half ranged for dangerous mobs" ES monk.
The endgame sucks and its boring. And 1-portal maps aren't really helping that either, let people use their 6 portals as a defense if they want to. This game is designed to be played only a specific way and that's just cringe. Devs should never tell their players how to play a game, cus thats not fun and people will just uninstall and only come back when the game changes to actually be fun.
"
you did not understand the problem people are talking about.
with melee problem they mean an armour warrior. not an "i picked half ranged for dangerous mobs" ES monk.


And you obviously didn't read the thread....I have 1k ES (984 exactly if you will), how am I an ES Monk? ^^

And I don't talk about buggy Armor (Don't have armor aswell)...this will surely be fixed but don't change the point of my thread in any way.

Many people here complain about T8-15 itself....Mostly melee (probably bcs on death effects) but saw also some who say it's to hard with range.


"
Toforto#2372 wrote:
The endgame sucks and its boring. And 1-portal maps aren't really helping that either, let people use their 6 portals as a defense if they want to. This game is designed to be played only a specific way and that's just cringe. Devs should never tell their players how to play a game, cus thats not fun and people will just uninstall and only come back when the game changes to actually be fun.


"Devs should never tell their player how to play a game".

So if you buy a racing sim game you also want it to be an ego shooter? XD

Ofc devs should determine how a game has to be played and we player have to adapt to this challange....or do you know a game that fulfills all wishes of every single player 100%?

I'm totaly fine with the 1 portal rule....If it happens that I die to often in T15 maps f.e. and lose my portals I simply go back to the difficulty where I don't die and come back as soon as I'm better equiped.

Most people are used to trivial games like D4 and want to have the same situation in POE2.....they want to faceroll all content with gear worth 4-5 Div and get mad if they can't do so. ^^

It's OK if there's still a challange in the game after 3 weeks...Othervise peole would flood the forums with threads like "theres no challange and nothing to do in the game".

Invest 3-400 Divines into your build and come back to tell me that the 1 portal rule is still a problem....I doubt that it will be the case. ;)
Last edited by CroDanZ#1818 on Dec 28, 2024, 4:36:52 PM
"
CroDanZ#1818 wrote:
"
you did not understand the problem people are talking about.
with melee problem they mean an armour warrior. not an "i picked half ranged for dangerous mobs" ES monk.


And you obviously didn't read the thread....I have 1k ES (984 exactly if you will), how am I an ES Monk? ^^

And I don't talk about buggy Armor (Don't have armor aswell)...this will surely be fixed but don't change the point of my thread in any way.

Many people here complain about T8-15 itself....Mostly melee (probably bcs on death effects) but saw also some who say it's to hard with range.


t15's are not hard, on that point youre right. but like i said, monk was never the problem people are talking about.
there will always be people complaining about the game being hard.
"
"
CroDanZ#1818 wrote:
"
you did not understand the problem people are talking about.
with melee problem they mean an armour warrior. not an "i picked half ranged for dangerous mobs" ES monk.


And you obviously didn't read the thread....I have 1k ES (984 exactly if you will), how am I an ES Monk? ^^

And I don't talk about buggy Armor (Don't have armor aswell)...this will surely be fixed but don't change the point of my thread in any way.

Many people here complain about T8-15 itself....Mostly melee (probably bcs on death effects) but saw also some who say it's to hard with range.


t15's are not hard, on that point youre right. but like i said, monk was never the problem people are talking about.
there will always be people complaining about the game being hard.


I would understand the complains and my feedback would be unjustified if I'm a pro player with reflexes of Shroud & Co.

But I'm an avarage 38 years old gamer with OK reflexes and 100 other obligations beside gaming (so count myself as casual, more or less).

To sum up my gamer skills: I gave up Elden Ring in the middle of Act 2 (becasue some people say POE2 is as hard as Elden Ring).

And people complain about melee, so I play melee...the class don't rly matter from my experiance.

Becasue the good thing in POE is that you can play every class however you want and have success....If you want to play Necro Warrior you can do it, or melee ranger.

And being able to run red maps without problems on a 5-10 Div budged is more than enough for farming currency to get endgame gear to juice T15 maps f.e. or run Uber Bosses....no need to nerf it further so you can beat all late endgame content with 5-10 Div. ;)
Last edited by CroDanZ#1818 on Dec 28, 2024, 9:47:35 AM
If am slightly good looking and my math is better, I will probably get more girls and maybe sitting on 5 million USD worth of assets now.

This is not a constructive thread.
Rampage IGN : Cool_Hamster
Standard IGN : Hamsterbaby
Standard IGN : HamsterMfer
Please do not hesitate to contact me in game if you have posted or offered on my items.
Regards
"
chosk80#3649 wrote:
If am slightly good looking and my math is better, I will probably get more girls and maybe sitting on 5 million USD worth of assets now.

This is not a constructive thread.


If you work for GGG than sorry, I'll try to write my feedback more detailed next time ...That's my personal experiance and to avoid a "wall of text" I summed it up.

And what exactly is a "constructive thread" in your oppinion?

The 100 other threads here where people scream "game is to hard" without any context and only insulting the devs and everyone who has other oppinions? ^^

I think you only say that becasue I don't have the same oppinion as yours and now you try to devalue my feedback with irrelevant statements.

As said, it's OK to have different oppinions...no need to devalue others only becasue they don't share your personal ones. ;)
Last edited by CroDanZ#1818 on Dec 28, 2024, 10:01:40 AM
I do agree with you on some aspects and I also think most people simply find the game in general harder than the average experience so plenty of the posts are just a rage fest while blaming the wrong things and not making clear points.

That being said allow me to start by quoting to 2 things:

"
My gear is worth around 4 Divines


&

"
Ofc if I invest more into my char (talking about 2-300 more Divines) I can probably zoom though content without dying but with 4 Divine gear it's expected that I can't do that.


I'm doing t13 maps and only found 1 divine. So I'll just continue crying in my corner about this, but that's rng can't do much about it, it's fine.

To the main discussion:

I'm also playing a monk but also had a warrior and took him up to endgame but didn't continue since he was already giving me a headache.

It's a totally different melee experience and it can't be compared in any way.

A monk is "zooming" through maps with just a good weapon in comparison to a warrior. You don't need 1 divine even to be honest, a good phys weapon and you're pretty much set and that's a handful of exalts.

Up until recently I've been running t12-13 with like 40% resistances ( I won't even mention chaos res ) on a typical ice strike/herald build and only my weapon was strong so I essentially kill everything before they even touch me. The only thing keeping me alive was a stuff like life on hits etc that I was lucky to have while rolling left and right like crazy haha.

And still I'm talking about running blue maps most of the time, I'm not even touching yellows on t12-13 with crazy affixes, I'll be toast even for stepping inside, since I don't have the bank to spend an upgrade my gear either.

That's impossible for a warrior to do, at least not with the builds that I experimented and in my experience that I saw when I played him.
Last edited by mrxkon#5764 on Dec 28, 2024, 10:19:54 AM
"
mrxkon#5764 wrote:
I do agree with you and I also think most people simply find the game in general harder than the average experience so plenty of the posts are just a rage fest while blaming the wrong things and not making clear points.

That being said allow me to start by quoting to 2 things:

"
My gear is worth around 4 Divines


&

"
Ofc if I invest more into my char (talking about 2-300 more Divines) I can probably zoom though content without dying but with 4 Divine gear it's expected that I can't do that.


I'm doing t13 maps and only found 1 divine. So I'll just continue crying in my corner about this, but that's rng can't do much about it, it's fine.

To the main discussion:

I'm also playing a monk but also had a warrior and took him up to endgame but didn't continue since he was already giving me a headache.

It's a totally different melee experience and it can't be compared in any way.

A monk is "zooming" through maps with just a good weapon in comparison to a warrior. You don't need 1 divine even to be honest, a good phys weapon and you're pretty much set and that's a handful of exalts.

Up until recently I've been running t12-13 with like 40% resistances ( I won't even mention chaos res ) on a typical ice strike/herald build and only my weapon was strong so I essentially kill everything before they even touch me. The only thing keeping me alive was a stuff like life on hits etc that I was lucky to have while rolling left and right like crazy haha.

And still I'm talking about blue maps, I'm not even touching yellows with crazy affixes, I'll be toast even for stepping inside, since I don't have the bank to spend an upgrade my gear either.

That's impossible for a warrior to do, at least not with the builds that I experimented and in my experience that I saw when I played him.



Nice to read different experiances and I can clearly see that you have fun, despite some difficulties with one of your char. :)

Me f.e leveled a witch as my first char but gave up in T7....But not bcs it's to hard, Necro playstyle was simply to boring for me. ^^

Ye the difference between 1 Div and 4 Div gear is huuge....I would say around 4-5 Divs are mandatory to run T15 quite comfortably to farm big currency for super late endgame.

But it's also not a shame to take a step back and farm T12 f.e. if T15 are to hard for the current gear state....Some of my best gear pieces I've found droped in the T7-11 area.

I need around 15-20 Minutes for a T15 map (depends the size and dead ends) but I simply love the challange and active playstyle knowing that certain things can 1-hit me if I don't take care....I mean I practicaly dodge every arrow followed up by cool combos (I don't even use dodge that often in T15 when I think about it more closely, most of the things can be dodged with walking if you don't yolo rush into 100 mobs).

I guess people die becasue they want to zoom zoom fully juiced T15 with 5-10 Div gear and watch NEtflix while doing so....This is not possible in POE2, at least not with such low budged.

What I've also tried is to implement multiple defensive layers becasue from my experiance in POE1 this is the way to go in this game and it also works in POE2.

yup I've heard that warrior is on the weaker side melee vise but it's week 3 in early access....I'm prety sure they'l buff underwhelming classes/skill in near future bcs thats how early access works.

Plus we still miss many skills/passives...Some are surely mandatory for certain Warrior builds to come online.

My plan is to beat all content with all classes anyway and will continuosly share my feedback, so the devs can work with all the informations. :)
Last edited by CroDanZ#1818 on Dec 28, 2024, 10:42:53 AM

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