Dropping percentage of Exalted orb is too high

Exalts need to be dropping more I have magic find on several gear pieces and in t10 maps now I regularly get 0 from a rare map
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Couldn't disagree more. Exalts should be more common than they already are. We should be able to craft on gear and toss it without worrying about wasting valuable trade currency. Currently, crafting with exalts isn't even worth it until the late game when every upgrade costs 3+ divines. Before that, you're far better off hoarding exalts and just trading for gear instead of crafting. That's dumb.


This
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Couldn't disagree more. Exalts should be more common than they already are. We should be able to craft on gear and toss it without worrying about wasting valuable trade currency. Currently, crafting with exalts isn't even worth it until the late game when every upgrade costs 3+ divines. Before that, you're far better off hoarding exalts and just trading for gear instead of crafting. That's dumb.


This


Drop 60 to 120 ex a map, way to common honestly.
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They should be even MORE common, you should be able to actually craft in this game, instead of hoarding everything as currency like it is now.
Nope you shoudl be able to often craft when reachign mapping yet with juicing up and how little you get withotu MF, its just not possible...


Personnaly every map shoudl give 4exalted MINIMUM (enough to juic eup another map and some extra)
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Kanjejou#7620 wrote:
Nope you shoudl be able to often craft when reachign mapping yet with juicing up and how little you get withotu MF, its just not possible...


Personnaly every map shoudl give 4exalted MINIMUM (enough to juic eup another map and some extra)


You don't need rarity, you need quant on your maps and tablets. Stop crying about rarity ffs.
play ssf and give feedback of what you'll do w/o exalts. And how too many of them you have.
Exalt maps.
Pick every scepter/amulet/etc and exalt it is only way to get distance of probabilities to get single 100-weight suffix from 72k weight pool.
There are no alts, it's impossible to do anything else except exaltslaming every item. And it's horrible, yet it's the only way to play ssf. Craft sux, drop sux. All you can do it gamble with exalts more. So they sink in ssf.
It's only when you are lucky enough to get equipment with high rarity affixes before inflation that you feel the drop rate is high. New players can't afford equipment with high rarity affixes, so the drop rate is still not high. This is the reason for the polarization of players. The rich get richer and the poor get poorer.


I don't know why people always say that a map can produce at least 4E, but this has not happened to me. Did I buy the wrong game? I'm not playing POE2?

Maybe I'm playing Elden Ring 2, picking up garbage scraps
Last edited by ki784340143#8116 on Jan 29, 2025, 3:25:29 PM
Don't need rarity, you need to roll high quant on maps and tablets.
Hard disagree, especially with the flat gamble crafting system.
This is the small fun thats left for me in cheap crafting.

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