Trial of Sekhema: Honor Shrine instantly killed me
" Choices. Not every choice has to be the best one. |
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" Not every choice has to be the best one, but shouldn't they be somewhat close? When the risk of all afflictions offered are kinda close, you go, "Hm..." at room selection. Yay, thinking! That's what I want in a Slay the Spire-style map screen. "Oh, but this path leads to a room that's basically a coin flip to an instant loss. Not going there." That's less thinking. Boo! I can accept afflictions that are more relevant to some builds than others, but if every kind of character wants to avoid a specific affliction like the plague, and it's 10x worse than surrounding options in every scenario, that's not a well-designed choice. |
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