Why We Should Have the Option to Turn Off Party Members' Particle Effects in Path of Exile 2
+1000000000000
A few of my close friend play as well, and we team up as much as possible, but jesus titty f*cking christ It is impossible to see anything thats happening, and when you arent playing a ranged class, your only options are to split off to a different mob or Leroy Jenkins into the cloud of AOEs and explosions in hopes of coming out alive... Sucks waiting around for other people to clear *your* map because you died to one of 100 things that aren't at all visible. Last edited by Johnny_Hotbody#4829 on Jan 19, 2025, 1:12:16 PM
|
![]() |
" LOL. Sums up Warrior class in party pretty well. |
![]() |
The devs don't have friends to play with to have data to back this. Denied. :^)
The first interaction of a party any party member that uses fire makes the map unable to see anything going on. Very fun when we have the instadie in maps. It's almost like they don't actually play the game and are largely designers. |
![]() |
in their latest interview Jonathan said
"that's lame" as a fellow glasses wearer I would of thought he might understand what having vision impairment problems are like... guess not |
![]() |
" I said this tears ago!!! look where it got me! |
![]() |
+1 to this request. Can't stand the visual clutter! For a game as hard as POE2, this wouldn't be in line with the vision!
|
![]() |
They hate this idea for whatever reason. I guess skill MTX has less value if it doesn't flashbang your friends idk. They should add it though, and invisible MTX for all things.
Last edited by AverBeg7#1689 on Apr 13, 2025, 10:30:34 AM
|
![]() |