We need WASD movement for PoE 1 now too.
I make do without WASD by binding "W" to force move.
But I'd be lying if I said that WASD wasn't a superior experience, by several orders of magnitude, in POE 2. For now I'll bounce between the two games but the very second POE 2 has enough content that I can't possibly do it all (like POE 1) then I will shelve POE 1 forever. And a big reason for that is that mouse click to move is a severely outdated mechanic held over from a long bygone era and only implemented for nostalgic reasons. Those that rail against the idea of WASD in POE 1 are stuck in the past, [Removed by Support] Last edited by Vash_GGG#0000 on Jul 23, 2025, 11:27:35 PM
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no, we dont need
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" It's a lot less of an investment than you'd think. They wouldn't have to add any strafing or anything - it'd work the same as how D4 works - you press A character looks & runs left, they don't have to face the cursor while moving. |
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Hope they will add all usefull features from EA to main client.
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you realize the amount of things they would have to do to implement this right?
Its not just as simple as wasd makes you move now. Think it through (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س (سಥ益ಥ)س
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" It is that simple, I've written dozens of character controllers as a professional game developer. They don't need to make the characters strafe like POE2. There's no difference between clicking two feet to the left with your character and pressing A. It really comes down to how hardcoded their input system is but as far as animation systems, there is no additional work needed. Not to mention, it already works like that on gamepad, just needs to be translated in the input system to WASD in KB&M. Last edited by JFoleyX90#0159 on Sep 26, 2025, 8:22:27 AM
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" That's your subjective opinion and that's totally fine but I completely disagree and giving the user more options is never a bad thing. Because I want to use WASD doesn't mean I'm asking them to force you to use it. It wouldn't affect you in any way. I much prefer WASD in D4 and POE2 over point & click and would prefer it in POE1 as well. |
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No, just NO.
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" That's the thing, though; those games are balanced around it. If they added WASD to PoE1 without balancing bosses, skills and monsters around it and didn't allow attack/cast while moving, I would be totally OK with it. THAT would be a genuine choice/preference. In PoE2 it's not, as you get so many benefits from using WASD. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Oct 1, 2025, 5:03:42 PM
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Honestly, it may work ok in PoE2 but if the M+K controls worked as they did in PoE1 i would use those over wasd for quite a few skills.
The problem though is that they made the game around wasd in PoE2, that is not the case for PoE1 and the amount of work needed to make all the skills work would just butcher the feel of the game if not make it just a straight up worse experience. Ancestral Bond. It's a thing that does stuff. -Vipermagi
He who controls the pants controls the galaxy. - Rick & Morty S3E1 |
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