@GGG - End Game Party Revive Not Allowed?

That would make party even more "OP" vs single player. If you want to motivate, then do it through positive means, not through negative ones, like punishing single players.
Last edited by Puliver#7825 on Jan 5, 2025, 9:41:45 AM
+1
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ssoulss#5924 wrote:
Post bump

This needs addressing

Party Revive in ALL END GAME needs to be allowed.

Console players have couch co-op, what is the point of this if you can't revive the person literally sitting next to you?



Why does this need addressing?

In solo play you have 1 life (per map). Why would party play get infinity lives?
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jersch_#2179 wrote:
would force party play.

Nonsense. Multiplayer could award 100 Divines at the end of every map and some would still choose solo. No one can force players to engage in multiplayer.
+1

this really kills the fun of multiplayer, nothing worse than waiting for your buddy to complete the map.
+1, and fix the revive mechanics as well. Revives are always interrupted and impossible in two-player parties (ie too slow).
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dkp#0523 wrote:
Why would party play get infinity lives?

Solo has infinity lives too. You're mistaking revives with immunity to Death Penalty. In solo, these are essentially the same. Multiplayer however becomes needlessly burdened by trying to maintain that similarity. Reviving a party member could simply strip them of the bonuses they had previously and dock their XP and still allow them to continue playing the map with their friends. Everyone wins.
lmao nope

It's so stupid.

Like, unreal how stupid this is.
~ Seph

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