Why PoE2 is the BEST ARPG i have ever played (lvl 91 in SC SSF so far)
" No problem at all as long as they earn money, it's just a weird dynamic to have a new game that was just a game mode in the old game and suddenly the majority goes back to the old one. |
![]() |
Is there are problem to lose players to poe1?
Same company, same money. Thats only brings more people to games[/quote] Well yeah it's a problem for POE2! Why would they keep running it and putting money in it if it's a loss-maker!? Makes 0 business sense. |
![]() |
" POE2 has to make profit on its own. They're not running a charity. If it's a loss-maker it makes 0 business sense to keep it running and put resources in it, regardless of how POE1 performs. |
![]() |
OP lost me saying learning curve is easier thanks to content creators LMAO
And he copies build and tree. Sorry. I will just wait when they release new skill gems so that there can be actual build diversity, not this 4-5 build meta BS we had in PoE1. Only good thing about meta builds in PoE1 was that you can play the opposite of it on a budget. Here, you are required to play a meta build to beat the game without ragequitting, let alone to have fun. |
![]() |
" Exactly what it is |
![]() |
" I needed round about 19 hours for my 2nd char with 0 Gear as a Deadeye. And this was till Blackjaw Cruel in HCSSF (well did forget he hits more than once with is rolling slam F my Tailwind Stacks and so my dmg reduction for his last hit). After that I kept running her in SCSSF. If I had twink gear on that deadeye I probably would have cleared the story in max 13 hours. Now as a melee character with twink gear I think this would take me the same time as I needed for my deadeye with no twink gear. So yes melee is in disadvantage once again. Also the mobs in act 1 from the manor are really horrible for melee. Not that they are a blast with range either. |
![]() |