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I am sorry, I think I may have used a bad choice of words in my previous explanation. Each of the passives or supports I named will influence your hit, but separately by type of damage. For example, the elemental and weapon elemental bonuses will only apply to the elemental damage added by elemental hit (and possibly other sources of elemental, the weapon, auras etc.). Physical damage is calculated separately. After all damages are calculated, the hit will apply all damage type at the same time, but they each influenced by the monster's defense (armor mitigates physical, resistances mitigate elemental).

So your modifiers are correct number wise, but weapon elemental does not get in the same formula with increased physical damage with bows for example.
Last edited by JohnWeps#0698 on May 1, 2013, 12:37:40 AM
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JohnWeps wrote:
I am sorry, I think I may have used a bad choice of words in my previous explanation. Each of the passives or supports I named will influence your hit, but separately by type of damage. For example, the elemental and weapon elemental bonuses will only apply to the elemental damage added by elemental hit. Physical damage is calculated separately. After all damages are calculated, the hit will apply all damage type at the same time, but they each influenced by the monster's defense (armor mitigates physical, resistances mitigate elemental).

So your numbers are correct number wise, but weapon elemental does not get in the same formula with increased physical damage with bows for example.


Oh, im aware of that, I dont even care about the base damage as im working around just finding a bow with a ton of +acc, +aspd, and then fuck the rest XD (unless i can find one with +2 level bow gem, +1 all gem, in which case omg time)

The whole design is pure ele hit build with EE and Elemental Weakness.
And if you close your eyes, does it feel like your exalt almost hit this time~

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