I Like Campaign Gameplay, Dislike Screen Clearing in Endgame
" im a long time supporter/player of the game i see you are likely not? mr private profile Add Scion To PoE2
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I like everything about POE2 except the mapping 10% XP death penalty, remove it and put it in Ruthless ONLY! There's already enough stress in mapping having only 1 life and wasting resources when you die!
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" So that makes your opinion more valid than mine? Interesting take. |
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" they will not remove exp penalty as its existed in poe1 for years, who wants the game easier now hmm? Add Scion To PoE2
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" absolutely not it however does mean that i have some credibility into what im saying where as you have chosen to hide your identity basically and thus what you say could be coming from a place of personal preference and not the game as a whole Add Scion To PoE2
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" Credibility has nothing to do with it nor does having a private profile. You are free to disagree with me and my viewpoints as well as the OP and that’s fine. But using logic such as “I’ve played this game way longer than you have therefore my opinion matters more to GGG” is false and childish. |
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i disagree but thats fine, ^-^
Add Scion To PoE2
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" I think the insight about pack size is a good one. When a large pack is coming at you then it makes sense for the players to have screen clearing tools but if the gameplay focus is on smaller packs then you have the space for tactical combat. Early D4 had the same phenomenon where the release gameplay was actually more slow and deliberate and I think it was Kripp who pointed out that when the pack sizes were larger then all the tactical elements went out the window. If you ask me I'd love if the meta were engaging small packs one at a time and if you pull too many packs at once your punished with a death. If you give players the tools to deal with pulling the whole screen then there's no incentive to deal with smaller packs individually. |
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