OP makes a very good point, just not the one he thinks.
If a character is obliterating content and speed running through it, then that character or build is OP and needs to be nerfed.
The majority of classes are not speed running content, the majority of builds can't obliterate the screen; it's a small minority that can, and those need to be tuned down until the difficulty is at the same level as the rest of the classes
Last edited by Vel#9433 on Dec 13, 2024, 4:25:20 PM
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Posted byVel#9433on Dec 13, 2024, 4:24:22 PM
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You are a main necro... saying that the game is good easy... go f
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Posted byReiCoringa96#2002on Dec 13, 2024, 4:27:47 PM
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Most of the builds people make don't play the way you've described, this statement is much closer to fact than opinion. Personally, I think the challenge is a in a good spot (at least in campaign so far) it's tough, but reasonable with non-meta builds.
Maybe you're just a build genius? If that's the case - congratulations, start a youtube channel or something. But realize if the devs make the game the way you want you'll end up playing it by yourself for a few months then it will disappear.
If you truly are a build genius and actually want to challenge yourself - try making suboptimal builds and beating the game that way, you know some of that "I beat skyrim using only a spoon" type shit. If you're really as good of a gamer as you say THAT is the type of stuff you'll need to do to be challenged, as no one is likely to make a game for you alone.
FYI - this post reads more like a humblebrag than anything else.
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Posted bypattw555#0071on Dec 13, 2024, 4:32:59 PM
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We were told this was a POE game not a Diablo/Souls-Like game
currently this is only POE in the lowest most basic sense.
Name, Item Stats, Skill Gems and Sockets, Passive tree, Lore.
The game PLAY is ALL Diablo/Souls.
Rod Fergusson's tweet was right
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Posted bymelkoriii#5637on Dec 13, 2024, 4:34:28 PM
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"
After many of the updates in the past few days I am feeling more and more letdown by POE 2. It's feeling more like POE 1 every day and I just find myself feeling unchallenged and uninterested. I loved my day one playthrough, and it was a true breath of fresh air to have some real difficulty in a game like this. The first boss I think was perfect and pretty challenging - really made me feel like the identity of POE 2 was shining through. Chipping away and then getting hit for massive damage, almost dying - recovering and then fighting back. And then when the boss finally dies, it's an immediate celebration that was earned. Akin to Elden Ring. Same with packs.
Now bosses can die in one hit, packs are being cleared at the same pace as POE 1 and the gameplay to me is feeling more and more braindead as time goes on. If I start a new Warrior build and launch in - the game is cake. WAYYY too easy. Not a challenge and just point and click, dodge a few times and the boss dies. No sweating, no rush - just ... POE 1. I had a Witch build going at the start, hit a bit of a wall (which I enjoyed because early on I noticed that in this game with some thinking and maybe better equipment I could overcome that wall) and then loaded in after an update - and now it's like I leveled up 10 levels and am just decimating enemies. So unfun.
Please change this back! Keep the game punishing! If POE 1 players don't like it - they can play POE 1. That's the point. I have 500+ hours in POE 1 and the reason it's not something like 3000 is for this very reason. I want to think. I want to be challenged. I want to solve problems. POE 1's problems more lie in solving stats issues. Inflating numbers and playing that meta. I don't find that fun at all. POE 2 was supposed to be about skill as well - and in it's current state - it's not that. Children could play this no problem imo.
I fear that if they keep going in this direction - it'll just be an easier POE 1 albeit better looking. This was never what POE 2 was supposed to be, and the outcry for POE 1 hamster wheel players was incredibly disappointing imo. For the sake of the game, please revert. Make it punishing. Make it difficult. Have players hit real walls and keep combat slow. Make packs feel like real challenges, not just point and click wipes with flashy colors. We don't want a loot piñata game like POE 1 - we want a change. Why even make another game if it's just going to be the same thing? Why keep POE 1 around if there's no difference?
Show us your endgame boss kills.
Last edited by MaxW81#9965 on Dec 13, 2024, 4:36:44 PM
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Posted byMaxW81#9965on Dec 13, 2024, 4:36:08 PM
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There's actual difficulty and fake difficulty.
This game is using one as a crutch and it needs to stop. They can crank the other one up quite a bit IDC.
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Posted byXenus_Paradox#7530on Dec 13, 2024, 4:38:22 PM
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