Too much loot = Easier game = Less memorable

Path of Exile Player complains about loot in a genre that's built around getting a LOT of loot.

You can't make this up.
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Please do not use exalts on leveling gear lol. 1 EX can buy you gear that is infinitely better than whatever you are finding/upgrading I promise.

I will if I ever feel the need to. This was enough at the time.

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Highly doubt that all of your rares are the top base types for your level. You probably have a few current level modifiers.

Possibly, I'm not sure on the base vs modifier levels. I just know I upgraded most of my gear within the span of one zone and am able to ignore more than half the boss mechanics now.

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Nagisawa#4090 wrote:
Path of Exile Player complains about loot in a genre that's built around getting a LOT of loot.

There's a limit to how much loot a game can give before it all feels inconsequential and trivializes the feeling of a rewarding power boost. Let's say 5 is the sweet spot on the scale. Pre-patch it was at 2, now it's 8 or 9.
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Stryfer#0953 wrote:
There's a limit to how much loot a game can give before it all feels inconsequential and trivializes the feeling of a rewarding power boost. Let's say 5 is the sweet spot on the scale. Pre-patch it was at 2, now it's 8 or 9.


No, there ISN'T. There's been NO PATCH. It's not been released yet!

It's all in your head! It's the same amount of loot!

All we've had a a pair of hotfixes, nothing else.
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Stryfer#0953 wrote:
I'm still going through the campaign because I don't have as much time to play. I've been having fun, mostly. Yes, I died to some bosses multiple times, but it pushed me to actually use all the game's systems. Using orbs instead of saving them, disenchanting, buying from merchants and actually paying attention to boss mechanics!

I played 3 hours of the new update and already my character is decked out in full rare gear, on level, and I'm beating bosses first-try while only paying attention to the single one-shot mechanic. Heck, I took down half a bosses HP bar in a single stun-cycle.

Is it faster? Yes. Do I get more loot? Yes. Do I remember the last 5 bosses I killed? Only one, because it's where I ended my game session. Does getting a rare drop feel good? Not really, because I'll get another in the next 5 minutes.

At this rate, I'm gonna go back to saving all my currency, because those 3 hours felt like going through the motions rather than actually gaming. This is why I could never get invested into PoE1, despite it being called the "spiritual successor" to D2, and why I got bored playing D4.

Funnily enough, mob encounters feel tougher than bosses now. For those who want to know - monk.

I don't know if PoE2 is going to become just another loot-rolling sim where all the stuff you collect serves to turn the gameplay experience into auto-play. I hope not, because before the patch, the campaign was intense and memorable.

I don't want to just speed through everything so I can get into the end-game loop. I'm bored of that. I want to learn different characters, I want to have to get creative with builds and gear, I want to feel like I'm overcoming challenges, not just pulling a lever to get lots of colorful text.

Bro wait until ruthless drops
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Nagisawa#4090 wrote:
No, there ISN'T. There's been NO PATCH. It's not been released yet!


Look at Early Access Patch Notes and see the 0.1.0c Patch Notes (restartless) thread.
I think the original loot values were too low. Yes, its good that the merchants are more useful, but when I was looking forward more to the merchants resetting to try and finally get some gear upgrades because I had essentially discounted finding anything on the ground while clearing? That definitely means there was a problem.

The game did get much easier since the loot for me, but that was technically more of a lucky crafting job I did for myself. Finding more drops with 2-3 good augments makes it feel worth it to try gambling with a regal or exalt. The fact that I have a chance to swap out a few pieces of gear an act feels about right, too.

Going to see how it feels on my co-op monk run since I don't have the god tier mace I made in Act 3 that's still carrying me through Cruel ACt 2.
I'm afraid I was watching friends and family get white items from Bosses. Literally.


I'm afraid that the changes to loot were well deserved.

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