The Mad Wolf of Ogham
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agree with this feedback. Also, multi stage boss fights are overrated as a fun thing to go through. just like making bosses/enemies have huge amount of hit points to make up for lack of interesting fight, but hides it by having the hit points spread across stages.
overall fun game, but count geonor is an unfun, tedious battle. |
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I can kill him in a single try as warrior with a controller, but that doesn't mean I can kill him with your exact build.
Because, and this is a very, very important thing which you are overlooking: it's possible that your build is the problem. How'd you spend your passives? How much armor and cold resist do you have? Are you using combinations of skills and supports which make sense (i.e., some skills to build up stun, others to break armor)? These are questions which matter, kind of a lot. You don't just get to handwave away any possibility that you have made mistakes along the way, "build diversity" does not mean "even bad builds get to win." |
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