"Pause" function will be a big problem.
" That's the next point, totaly forgot about that....also cudos to u. :) |
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" You can kick Chronomancer from Your party or ask them to not use "pause option"... if You hate it. I'll probably create one Chronomancer in EA, just because I kinda like this specialization (from GW2). Last edited by Akheira#7726 on Dec 4, 2024, 2:37:59 PM
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" The Chronomancer and his abilities are not the topic of the thread mate. We talk here about the ingame function that pauses the game when you press ESC. Not the "time freeze" skill of the Chronmancer. ^^ Last edited by CroDanZ#1818 on Dec 4, 2024, 3:26:05 PM
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" First of all, you think because a streamer had this opinion everyone else saying the same are just parroting? What if i told you i had the same reaction while watching the Ziz interview live way before Raxx watched it? Do you really think it wont have a negative inpact on the game? I will list just a few that come to mind: -Anyone that sees Pinnacle bosses as a test to compare his own build and skill to everyone elses won't have that anymore. -It will also have an impact on the economy if the aquisition of drops from endgame bosses becomes trivialized by cheesing trough this mechanic. -It will hurt every league race to first kill/clear of any endgame content. -Anyone that shows this kind of mechanic abuse on a stream or youtube video will directly hurt the game appeal and GGG reputation. Also i do not see how your metaphor about cheating a test in school apply, if someone copies your homework and he get you in trouble aswell would you still think like that? The truth is that this wont hurt only the person abusing it but the game and the whole community. This feature never existed before and it should not be in the game when a simple ability to open a TownPortal fixes it, leaving the possibility to HC players to peace out if they don't see the fight going in their favor with the only downside being losing the resources/time to access that bossfight. Having it on campaign its not a big deal to anyone i think, but on some endgame content it can ruin it. I see people commenting that "it's a good thing" because they need to pause every time something IRL happens, this is not giustified, every single player ability to carve out the time they need to play the game is on the individual himself. Everyone have shit happening IRL if me or you decide to start a pinnacle boss fight without even knowing if we have the next 10 minutes free its on us and not on the game. To conclude put back TP while in a bossfight to save yourself and reset the fight, put more portals if they don't want to penalize people learning the fight and that have stuff happening IRL that cannot be ignored. Last edited by jok3r777#7409 on Dec 4, 2024, 6:22:36 PM
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I dunno about hardcore but this feature sounds like its just nice qol for softcore lol didn't even know the game had this.
So instead of wasting a whole portal or hiding in a corner somewhere in a map hoping I won't die and lose exp I can just hit esc and go afk when I need to. It probably also exists because you fail your map when you die, so they don't want people to go away from their PC for 2 seconds then come back to a ripped map. Maybe some playtesters experienced that who knows. And this is amazing for bosses and the closest we'll probably get to a "practice mode" for them. Being able to pause spam and see every frame of an attack animation, see exactly how and when its hitting would be super useful. Or pausing for the time you need to memorize something like a maven memory game, or even drawing the pattern onto MS paint so you can look at it lol Overall this feature sounds useful for the average sc trade player, at best people will utilize it to make their game experience better and at worst they won't use it at all or just use it to pause the game when they really need to. |
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If someone wants to play slideshow simulator with the pause button to min max fights then personally i don't care, Guides will likely be out before i play and i still won't know what im doing in these fights and that's the point for me anyway.
Innocence forgives you Last edited by SilentSymphony#3358 on Dec 4, 2024, 7:26:57 PM
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More HC players will die trying to pause and un-pause quickly then will be successful with it lol. I see pause as nice to read enemy buffs and take a sec to understand what your about to fight, also bathroom breaks on your time.
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Didn't Ben++ already pledge to use this pause feature as much as possible until GGG modify/remove it? Exactly what EA is for. Also no, just because Raxx made a video about it does't mean anyone has to credit him anything to express their worry here. In any case he was far away from the first person or streamer to state that opinion. In any case completely irrelevant.
They will get feedback and ppl will show them the issues xD Last edited by arknath#4740 on Dec 4, 2024, 9:02:56 PM
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" Paused streams seem like they would attract less views. I support this tactic.
Spoiler
(nothing to do with Ben) I have no idea who that is other than a streamer?
Innocence forgives you Last edited by SilentSymphony#3358 on Dec 4, 2024, 9:06:48 PM
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" I'd suggest that this is almost certainly just recency and confirmation bias on your part? Believe it or not more than 1 person can arrive at the same logical deduction from the same massive data dumps that are happening right now. In fact we should probably expect a LOT of people to do that. Expecting only one person to stream an idea and then deciding that all others who arrive at the same conclusion; must have heard that one person is nearly magical thinking levels of improbability. BTW I don't agree with the OP, nor care if they may have heard a streamer say the same thing before they posted. Because it doesn't actually have anything to do with the validity of the argument. I just find it tedious to read the same old Ad homs strategy in the feedback forum, predictably focusing not on the argument but instead about where someone got their opinion from. As usual coming from the same 2 or 3 forum posters who seem to have developed and abused a strategy where they can openly insult people who post feedback by insinuating that they're not able to think for themselves. Lets call it the "streamer parroting gambit" from here on, meta gaming the TOS to flaunt the provocation rules of the forum and openly insult people. Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Dec 4, 2024, 11:19:25 PM
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