[PoE2] Suggestion: Expired League Characters should not Merge into Standard.

"
Except....that really isn't the main "problem" of standard. The real problem is influx of currency and items, regardless of actual power. It's the inflation and market that makes standard unreasonable to play, NOT the broken items. Nothing can ever or will ever change that, which makes standard the "wrong" choice for new characters, unless you happen to already have a massive bankroll.

I would bet more than half of "standard" players have absolutely no idea of the existence of like 90% of the broken items that are floating around. In fact, I would argue that new, shinier toys being dropped in standard only HELPS current standard players because it drops the prices of what "used" to be the best item. But because of the real problem of inflation, even the b-tier is absurdly expensive.


Having played standard for over 5 years and watched it carefully, i can answer with the certainty that it does not help standard in anyway because of a few factors.

The vast majority of currency that "drops" into standard is not actually put into the economy. That's the same with most items.

The items that do see use quickly equalize with the price of standard, sky rocketing every time.

Items that are implemented into mirror service sky rocket even more in price because of costs to implement with other legacy items.

There is very little inflation. In fact is quite the opposite; aside from some major events, the exalt apocalypse, T17 changes, divs fluctuate but are regularly more valuable and stable in standard than league. This leagues poe.ninja certainly agrees with that.

------

I'd even argue that permanent leagues should have the temp leagues in them, and it would actually attract more people instead of dividing the current population. You want to play in a fresh economy and has the time to do so? Temp league. No time and just wants to play the new shinning thing ocasionally without worrying about progress or losing your character? Permanent league.
Last edited by Z3RoNightMare#7140 on Dec 2, 2024, 10:26:54 AM
"

I'd even argue that permanent leagues should have the temp leagues in them, and it would actually attract more people instead of dividing the current population. You want to play in a fresh economy and has the time to do so? Temp league. No time and just wants to play the new shinning thing ocasionally without worrying about progress or losing your character? Permanent league.


So Standard would be able to have the temp league content?

Standard wouldn't get any challenges im guessing?
Innocence forgives you
Last edited by SilentSymphony#3358 on Dec 2, 2024, 11:17:34 AM
"

The vast majority of currency that "drops" into standard is not actually put into the economy. That's the same with most items.

The items that do see use quickly equalize with the price of standard, sky rocketing every time.

Items that are implemented into mirror service sky rocket even more in price because of costs to implement with other legacy items.

There is very little inflation.


Hehe....what you describe in these three lines is the textbook definition of inflation. You are just looking at the wrong metric. Below the div-line, there is little change (NOT inflation, change). But that is because all of it is taking place ABOVE the div line. And why? Because years and years of inflation have effectively "replaced" div orbs for chaos orbs in the pecking order of currency.

Ex: 200c might remain equal to 1d for a LONG time. But the buying power of that 1d is now a fraction of what it was a year ago. AKA....inflation.

They aren't "equalizing" with standard, they are falling into the already inflated economy, which then gets further inflated as you yourself described.



Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Dec 2, 2024, 10:35:54 PM
"
"

I'd even argue that permanent leagues should have the temp leagues in them, and it would actually attract more people instead of dividing the current population. You want to play in a fresh economy and has the time to do so? Temp league. No time and just wants to play the new shinning thing ocasionally without worrying about progress or losing your character? Permanent league.


So Standard would be able to have the temp league content?

Standard wouldn't get any challenges im guessing?


thats what i m suggesting

standard gets temp league content but challenges can only be achieved in the temp league. similarly kirac passes only reward you for progress in the temp league.

in fact last epoch innovated this entire concept with its version of temp leagues which they call "cycles".

it works exactly like what i mentioned but it has one additional balancing factor, which is end game cycle content is locked behind the community's progress in temp league.

for example if settlers was implemented the same way LE cycles were implemented. standard players would immediately have access to settler's content.

BUT the settler bosses would not appear in standard league until they've been cleared at least once by anyone whos playing in the temp league. this prevents players from mastering the boss fight on standard and breezing thru it on temp league. to me its just unnecessary but and acceptable nuance to keep temp leaguers happy somewhat.
[Removed by Support]

Report Forum Post

Report Account:

Report Type

Additional Info