Chaos Innoculation question

Why does nobody get Chaos Innoculation? I've had this build recommended to me on multiple occasions.
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAB2MI9Ax9EH8QlxSwFm8ZhRpsHNwkPCSqJwsnqSj6KpgxiDbpOVI6MDrhO-FBh0QERnFI50lRTblN405tVcZXK1gHWm1akWqsa9ttGXNTeQN6uH0Yfll_xoIegseFYIhAiPGLeo9GkDOTJ5Ugm6GdrqKjplemrKcIpyunXKh9qW6qxKxZrJiuk7QMtfK3PriTvDe8n7-XwFTB88aexq7JPcy8z2XQ0NP71BnZC9rd2wvi9-Nq45_nY-vu7IrxdvIe8kX31_qA-wn-Cv5J_o8=

While I understand its a good one for a pure summoner build I came up with this one (below) it offers more then 300% extra shields 104% more armor and more evasion % vs the 150% health and removal of shields from the previous build

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8HYwx9DkgQfxCXES8RUBGWFLAV1xpsHNwdFCcLJ6ko-ilPKpgspiy_NAo3ZjeDOVI6MDrYO-E8jkNjRARFnUZxSOdNuU3YTm1WY1crV8lYB1j1WpFilWaeaqxr220ZcU1zU3WKeqp9GH5Zf8aBb4LHhEiFYIauiECIa4t6jHaPRpAzkyeVIJmams-a4Juhna6dxJ48oqOmrKbrpwinK6h9qsSsmLJwtAy297cxuJO71rw3v5fAVMHFwfPDbcaeyT3MvNDQ0_vUBdeG2Qva3eL344TkIuaB6rrrY-vu7BjsOOyK8h731_qA-tL7Cf5J

So why is it that the majority of people want the extra health over the extra shields?
Also why doesn't anybody want Necromantic Aegis it seems very useful for a pure summoner build.

Also off topic question what effect does Chaos Innoculation have on Pain Attunemnt?
Also does anybody know offhand how much health a max level witch has without putting any points into health% and how much shield a max level witch has on average without any points in shield%? It occured to me that that might be the reason why everybody goes health :P 300% of 10 shields vs 150% of 500 health (obviously an extreme exageration) the obvious answer would be health is better.
"
Obeliske wrote:
Why does nobody get Chaos Innoculation? I've had this build recommended to me on multiple occasions.
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAB2MI9Ax9EH8QlxSwFm8ZhRpsHNwkPCSqJwsnqSj6KpgxiDbpOVI6MDrhO-FBh0QERnFI50lRTblN405tVcZXK1gHWm1akWqsa9ttGXNTeQN6uH0Yfll_xoIegseFYIhAiPGLeo9GkDOTJ5Ugm6GdrqKjplemrKcIpyunXKh9qW6qxKxZrJiuk7QMtfK3PriTvDe8n7-XwFTB88aexq7JPcy8z2XQ0NP71BnZC9rd2wvi9-Nq45_nY-vu7IrxdvIe8kX31_qA-wn-Cv5J_o8=

While I understand its a good one for a pure summoner build I came up with this one (below) it offers more then 300% extra shields 104% more armor and more evasion % vs the 150% health and removal of shields from the previous build

http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8HYwx9DkgQfxCXES8RUBGWFLAV1xpsHNwdFCcLJ6ko-ilPKpgspiy_NAo3ZjeDOVI6MDrYO-E8jkNjRARFnUZxSOdNuU3YTm1WY1crV8lYB1j1WpFilWaeaqxr220ZcU1zU3WKeqp9GH5Zf8aBb4LHhEiFYIauiECIa4t6jHaPRpAzkyeVIJmams-a4Juhna6dxJ48oqOmrKbrpwinK6h9qsSsmLJwtAy297cxuJO71rw3v5fAVMHFwfPDbcaeyT3MvNDQ0_vUBdeG2Qva3eL344TkIuaB6rrrY-vu7BjsOOyK8h731_qA-tL7Cf5J

So why is it that the majority of people want the extra health over the extra shields?
Also why doesn't anybody want Necromantic Aegis it seems very useful for a pure summoner build.

Also off topic question what effect does Chaos Innoculation have on Pain Attunemnt?

because you CANT use midnight bargain with CI
you can use shavronne to prevent chaos damage bypassing ES

you cant use pain attunement, because if you use blood magic with CI, you will die instantly
Necromantic Aegis REMOVES all bonus from yoru shield, and give them to your minion, which will reduce your ES by a lot

and 120 points build is unrealistic
Last edited by laburnum#4754 on Apr 27, 2013, 1:55:27 PM
Where on earth are you seeing me take blood magic???

Whats midnight bargain? I did a search on it in the tree and its not pulling up anything.

I understand what Necromantic Aegis does I'm wondering why it would be a bad thing to give my minions their own shield and some defenses...

As for a 120 point builds its not unrealistic its something to aim for I've done all the quests required for points and will continue to do so regardless there are 6 points in there that are easily removable.

You didn't answer any of my questions.... so thanks anyway?
"
Obeliske wrote:
Where on earth are you seeing me take blood magic???

Whats midnight bargain? I did a search on it in the tree and its not pulling up anything.

I understand what Necromantic Aegis does I'm wondering why it would be a bad thing to give my minions their own shield and some defenses...

As for a 120 point builds its not unrealistic its something to aim for I've done all the quests required for points and will continue to do so regardless there are 6 points in there that are easily removable.

You didn't answer any of my questions.... so thanks anyway?

to use pain attunement >>> use blood magic from skill gem or the covenant/malachai simula, to bring your HP to low life (30%)
if you pull this with CI, you are dead
CI = 1 HP is considered full life

midnight bargain is a unique wand
http://en.pathofexilewiki.com/wiki/Unique_Wands

necromantic aegis TAKES AWAY shield bonus from you, which means you will mostly lose ALL defensive properties from using your shield
most people dont like it
minions such as zombies and skeletons are easily resummonable
and flame sentinels are smart enough to keep themselves safe
so necromantic aegis provides practically nothing but lower your survivability


120 points build requires lvl 100
after level 80+, the game becomes a grindfest
it is VERY unrealistic to base on a 120 points build
you go figure yourself later

you are welcome, but i have no idea why i keep answering this
First off is the games point not to get to 100? I'd assume that's part of the fun and reason to play considering the game doesn't really change from playthrough to plathrough that means after your first playthrough its nothing but a grind regardless. The tree I've built is viable and realistic its just not something that YOU'RE apparently interested in that's not my fault nor do I care if you do or don't enjoy it.

I care about its viability.

I appreciate you taking the time to find and link that wand for me I was unaware of its existance but isn't there something better? Seems odd if there isn't considering it has a lvl 40 requirement and max level is 100. If so then theres still nothing wrong with Chaos Innoculation beyond not being able to use that wand to level.

Again I know what Necromantic Aegis does I can read... I wanted to know why people don't include it in their builds most of a players armor comes from their chest piece not their shield and it occures to me that the shield on my minions would provide more health and elemental resists as well for them thereby allowing them to survive MUCH better. I'm not saying this is a good or bad idea I'm wondering purely why people don't include it.

At this point I'm not sure if your having a bad day or if your just genuinly a **** but if you don't want to answer this post then don't. I'll happily wait for other people to answer for me thank you very much.

If the wand is the only reason not to take shields over health then I'll probably do a shield build as it seems to have far more survivability then going with just health as It doesn't make sense to me that there is only one viable wand in the entire game for a pure summoner build. If you're right and there really is only the one wand then I don't take CI and I can still get Shavronnes and still stack shields > health.

At this point I still don't understand why people take health > shields...

Just some reasons why one would not:


- You can use bloodmagic and not worry about mana = save lots of points
- You can use lifereg (You can also do that on ES but most lifereg-nods are inbetween health nods, thats why that nod giving lifereg to ES seems pretty useless to me?) Having 5-6% Life reg per second on high life-pool is quite cool to have, in a fight and outside of a fight.
- You can use Life flasks to recover your life fast in fights as well.
- Chance to get stunned and such with high healthpool is much less likely as with 1 Life and mass ES.
- Unless you dont go Armor/Evasion+ES Armor, you'll have a hard time getting red/green sockets on your linked items. Melee for instance who needs Green and Red will have a hard time with AR/ES or EV/ES equipment never the less, as blue is likely to roll on these items. And having both, ES mixed with Armor or Evasion, will lower ES on that piece of gear, so going for pure ES stuff would be best, which means lots of blue sockets.
- Going for CI as Maurader/Duelist or such is non-optimal, as its far-far away, and picking up all important ES nods is also, far far away. Sup-optimal, at most.
- You can use Eldrich Battery for lots of mana and auras.
- You can go full evasion and dodge, as dodge (cant remember nod-name) removes your ES and Armor.
- You can use pain attumnent and also gear that provides bonuses "at low life"
- Not so gear dependent as you'll need high ES on gear



As for witches only, I agree somewhat - I've taken CI on all Witches I made, be it pure caster, double totem, summons+totems or melee with daggers and flicker/cyclone or stuff.

But there are some builds I want to not use CI as well. As pure summoner, I'd probably go Eldrich Battery to pick up lots of auras and Inner Force to support my minions. But I've never played pure summoner, so what do I know :P

And CI+EB works pretty bad together I heard.


Also health build requires lvl 83, which is MUCH MORE likely to have, I suppose even lvl 83 will take lots of time. lvl 100 is, not so likely. And you'll have no mana problems + lots of auras.

All the minion-damage nods will increase the dmg your minions get extra through anger and wrath, I'd also add Haste for sure, discipline, Vitality probably, maybe purity if you can manage having all these with reduced mana gem. Guess thats better than having CI.


Hope I could enlighten you.
Last edited by Ayranjie#6092 on Apr 27, 2013, 4:50:51 PM
1.) There are CI summoner builds. They are viable but will never be as strong as a summoner build that uses the Wand.

2.) Few people use Necro Ageis becouse dead minions get resummoned dead summoner means xp loss and loss of time.

Hope this helps.

Edit: Also it realy depends on what your build is. i.e. I don't go has heavy on the life nodes but I have shield nodes and thoughs shield nodes add alot of def from more shields to more block to 30% rest to spell blocking so ya I want that I can summon more minions only if I live.

So no more def/life/shields for your minions is not bad what is bad is less shields/def/life for the summoner.

Edit2: FYI CI is used at some point by alot of people to handle Chaos dmg. But once you get the needed Chaos res on your gear it's time to spec back. At least for a pure summoner/curser.

Alot of use level up with life till right around curlty then respec to CI till we gain the Chaos rest on are gear then spec back into life for more dmg from the wand.
Elder Wand Power!
Last edited by Balthizar1903#0523 on Apr 27, 2013, 5:59:56 PM
"
Obeliske wrote:
First off is the games point not to get to 100? I'd assume that's part of the fun and reason to play considering the game doesn't really change from playthrough to plathrough that means after your first playthrough its nothing but a grind regardless. The tree I've built is viable and realistic its just not something that YOU'RE apparently interested in that's not my fault nor do I care if you do or don't enjoy it.

I care about its viability.

I appreciate you taking the time to find and link that wand for me I was unaware of its existance but isn't there something better? Seems odd if there isn't considering it has a lvl 40 requirement and max level is 100. If so then theres still nothing wrong with Chaos Innoculation beyond not being able to use that wand to level.

Again I know what Necromantic Aegis does I can read... I wanted to know why people don't include it in their builds most of a players armor comes from their chest piece not their shield and it occures to me that the shield on my minions would provide more health and elemental resists as well for them thereby allowing them to survive MUCH better. I'm not saying this is a good or bad idea I'm wondering purely why people don't include it.

At this point I'm not sure if your having a bad day or if your just genuinly a **** but if you don't want to answer this post then don't. I'll happily wait for other people to answer for me thank you very much.

If the wand is the only reason not to take shields over health then I'll probably do a shield build as it seems to have far more survivability then going with just health as It doesn't make sense to me that there is only one viable wand in the entire game for a pure summoner build. If you're right and there really is only the one wand then I don't take CI and I can still get Shavronnes and still stack shields > health.

At this point I still don't understand why people take health > shields...


well, i should not care anymore
just to enlighten you: making a build based on 120 points is NOT viable


"
And CI+EB works pretty bad together I heard.


Rofl. Best sarcastic understatement with relevance to PoE I have ever heard.
IGN: DatJayy / Jaypoc

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