Don't remove Tawhoa's Chosen

"
Stormy_Fairweather wrote:
i was planning on doing a slam build with this ascendency this league, and my disappointment was immeasurable when i saw it was being removed. and i dont see any reason for it. it isnt replaced with something else. its not op. its novel and thematically fitting. sure, maybe it will be stronger with the melee buffs, but its frankly weak and even with the buffs i highly doubt it would actually be strong, nvm actually op.

walk back this choice, please. i see no drawback to leaving it in the game.



That's the problem, there's no reason for any of these brainless nerfs that keep happening and no explanation given. Even stuff that isn't meta or overpowered ends up being nerfed. Sadly this isn't the first time they've nerfed the ascension classes. Remember when they nerfed Chieftain's 2% life regen out the blue?





"
KeiranPOE wrote:
When I saw that Tawhoa's Chosen was removed, I was a bit worried because Tawhoa was decent and was looking better with this patches changes, but when I saw the new notable I was excited because it's essentially built in Redblade Banner and a 30% buff to Battlemage's Cry.

But then patch notes dropped and Battlemage's Cry might as well be deleted from the game. And other warcry buffs are pointless most of the time because of the Call to Arms -> Autoexertion change.

Meaning this new notable is just absolutely useless in most cases. So Chieftain lost Tawhoa and got nothing in return
. Unless I'm just completely missing something. The warcry changes are a mess.

Given the attack speed nerfs and mana cost increases, I would think it would be way more useful if Sione gave skills more attack speed and reduced cost for each warcry exerting them. Or just have it increase the exerts instead of the buffs.

But I guess you just take Hinekora? Idk.

I really just wish Battlemage's Cry wasn't changed and Call to Arms and Autoexertion were just separate gems.



While the usual big nerf patches are typically senseless, this one is outright braindead with how much is being nerfed without nothing in return to offset or make up for. Hatred = overnerf, Determination = overnerf, elemental hit changed to melee only = braindead overnerf, gems flat dmg values = nerf (dmg effectiveness without the flat scaling = pointless)

As for the warcry gems it's still a bit confusing why they haven't been combined into one gem yet; seeing as there's no room for additional slots. To add even more oddity is Automation. While it's handy for some gems, for others it seems to be just another gem spot taker.

The Scion / Ascendant has been fucked since day 1, without giving her some of the best nodes. Not to mention the few that she does have are at nerfed value, which leaves her strictly for niche builds. She has no practical use but the potential is still there like a glimmer of hope. The only way to really make a Scion/ Ascendant shine is to have a hell of a That Which Was Taken jewel (*aptly named jewel considering what's taken away from her)
I rarely post, but when I do it's important. Fighting for the player, not monsters! https://www.pathofexile.com/forum/view-thread/880487

https://www.pathofexile.com/forum/view-thread/2300612

Report Forum Post

Report Account:

Report Type

Additional Info