Physics are not just ragdoll, they can really add life to the backgrounds.
It's what adds so much more depth to a world like Skyrim.
As a middle way I would love to see
more breakables in the PoE maps because it's so satisfying to see the skills interact with the background.
They can add more objects and slow down the game, but they can otherwise be kept
entirely client side, as eye-candy which can be turned off for older GPUs.
* For example those stone cairns in Act II could fall:
* The tents in bandit camps could burn and collapse.
* Some bigger plants could also catch fire and wither.
* Water splashes when walking through smaller streams.
* etc.