Feels like heist took a huge nerf
It's like they are slowly prepping for it to be removed. Every league making it less and less relevant for the game. I bet it goes away around same time as 2.0 comes. Less chance of a backlash while eyes are on something different.
Last edited by arknath#4740 on Apr 5, 2024, 10:04:30 PM
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It's like Heist is another entry in GGG's elimination list:
-Removal of alt quality gems, which made heist lose like 50% value -No longer targetted farm, but this one is questionable -No buffs on atlas tree at all -The only content that got no scarabs, even barrels got one, lol -Div card drop nuked completely, before Necropolis you got like 6-8 stacked decks and some good cards sometimes, now no div cards anymore, and only 2-4 stacked decks. -Also introduces a lot of bugs recently: broken trap doors, mercs teleporting behind doors and stuck, demolishing chests sometimes takes like 10 attempts and so one. Too bad. I really started to like it. Anyway, I'm sure they'll keep those dumb ghosts for eternity |
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Already made a bug report on the heist doors being broken. Yes it seems like they dont really care about heist at all, its a shame cause it used to be one of my favorite mechanichs. Now it just seems like its not even profitable at all, when u compare it to all the other mechanics its pretty obvious that heist is pretty far behind when it comes to rewards vs time spend.
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