Please Make the Necropolis Crafting Viable.

That is it. That is the thing making this league so incredibly unfun for me at the moment. The Graveyard is currently the least efficient way for me to craft an item, ESPECIALLY if I need it on a specific base type. Please find a way to make the difficult mobs and the the atrocity of screen clutter that is Necropolis actually rewarding through its crafting system.

Thank you, and stay sane exiles.
Last bumped on Mar 31, 2024, 8:26:43 PM
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I dont know if it will be in a state that I want it in to continue tbh. I at least want to craft my own base types, and not have this awkward weighting system.

Legit put 800% chance for phys modifiers on a bow, and it spat out a bow with 3 elemental damage prefixes.

Like what the hell? May as well just chaos roll something. At least I will have control over the base type there lol.

I dont know, might come back later in the league but my hype is pretty dead on this league mechanic.

Thats not to say they didnt make a bunch of amazing changes. Its just this league mechanic so far is not cutting it for me.
Mash the clean
ALL OF THIS^^^^^ omg ikr? i slapped a :reroll item 20 times with the highest sockets corpse on a item craft? got a 2 link.....
Unless there is something big at the very end of it, Necropolis crafting to me is currently equivalent to picking up a random rare item on the ground and identify it.
The uber nondeterministic results despite the suggested modifiers are...silly
crucible was painful but at least the mods where interesting and one could build around them.

took a look to the necropolis mods in poedb and to be honest they look mediocre and boring.
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom#7201 on Mar 31, 2024, 10:01:15 AM
It defo feels like the mechanic is just broken.
This new crafting does not work for actually making anything usable, so far nota not even anything that someone else might be able to use...... seems broke to me also
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glennsharrock wrote:
It defo feels like the mechanic is just broken.

It's not broken, it's just terrible.
Yep. Necropolis crafting is super underwhelming.

I know it needs to be random so it is difficult to craft perfect items but high level characters won't need t10 rolls and lv 30 bases sadly.

It is a good addition for leveling to fill up the slots with rare items but that is it sofar.
Last edited by Ispita#4020 on Mar 31, 2024, 5:33:20 PM

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