Suggestion: Leech to be based on base damage instead of damage dealt for PoE1 and PoE2
" you're right on that. i used to take pride thinking i knew the mechanic but i was still wrong. i was actually saving up to buy a legacy atziri acquity but now i m reconsidering. [Removed by Support]
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^better to test the "feels" with Bloodseeker before jumping on that one....
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" Does that item realistically even exist anymore? and if it did is it even worth using? |
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" Not ever since more sources for instant leech was added to the passive tree I'd say. | |
I just haven't seen one drop since it was adjusted.
I think you almost have to double corrupt it with attack speed and flat damage or something else good to use it. does anyone know if instant leech happens before or after trauma self damage? Last edited by Lonnie455Rich#2087 on Mar 17, 2024, 8:57:47 AM
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" The reason I said to use it is because it is 100% instant leech, just like OG Atziri Acuity. The 10% instant leech from the tree will not give you the same "testing" that using a bloodseeker would. Doesn't matter if it "exists" anymore re: drops....we are talking about standard. It most certainly exists there. If you want to see if the instant leech from Atziri Acuity is WORTH dropping hundreds of divines, over the 10% mastery we have, then the ONLY way to test it cheaply is through slapping on a Bloodseeker. Both of you guys above seem to have missed the discussion.... If we really want to branch into Bloodseeker modern usefulness....no. Since the gutting of claw builds and nightblade, it is all the more important to have a high damage claw. Bloodseeker simply doesn't deal enough damage. And since claw builds GENERALLY focus on attack speed anyway and can easily reach the leech cap, the 10% instant leech is more than enough. For that matter, I also think legacy Acuity isn't worth it anymore either, now that we have the 10% mastery. When there was NO source of instant leech, it was really really good. But now there is a super easy-to-get source of it. Last edited by jsuslak313#7615 on Mar 17, 2024, 1:23:36 PM
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what about giving leech and life gain on hit the "point blank" treatment?
the further away the target is the lower the effect. self found league fan
http://www.pathofexile.com/forum/view-thread/324242/page/1 |
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" Yea that's kinda what I was thinking in my first post here...when I said I hope that PoE 2 somehow gives melee players "better" leech. |
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" Sorry, I was just literally speaking about what I was quoting. My reply was not about legacy Atziri Acuity, since your suggestion of testing things out with Bloodseeker first before buying something expensive to find out it doesn't work, was spot on and did not require any comment from my part. | |
" I was kinda hopeful GGG could balance it so we would not need the max leech caps, and just instead use % leech and increases to recovery rates to scale leech effects for simplicity. We are talking about a rework after all and not about the current state, so we are allowed to dream. " Could be a very good idea generally, because then it would support all build types that act in close range. For example melee attackers, melee spell casters, or some close range shotgun blasters. But GGG does prefer simplicity over overly explaining themselves with the mod descriptions, even if it would mechanically be smarter to have the more complicated feature. Chris said it so in some interview specifically some years ago, possibly at ExileCon 1. So for the idea to have a chance to succeed, it would need a banger short description much like the current one. "Up to x% of base damage dealt leeched as life" maybe. Last edited by Celd#2630 on Mar 17, 2024, 3:35:58 PM
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