post the Transfigured skill gems you want to see
summon raging spirit of hellfire: an ignite/dot-based variant of srs.
summon raging spirit of possession: (possibly lower limit srs) minion possesses an enemy, which taunts those around to attack it. Upon death, explodes into 20 tiny skulls that possess more enemies. Secondary possessed enemies can't explode. Last edited by jsuslak313#7615 on Dec 25, 2023, 9:35:07 PM
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it would be nice to help some dot skills. maybe smth like this:
-a version of scorching ray to which applies flat damage and is converted to dot (come on its not that hard). Depending on element scorching ray changes looks similar to discharge or tornado. It also applies ailments. smth to make frost shield more desirable. Maybe smth like this: -a version which gives back spent es when player leaves dome, but no longer grants crit chance, it may also have better cdr. -or a version which doesnt stop draining your es into frostshield, but nerfed in some other way. -or both. smth smth fire ball of barrage. I have played a bit fireball with unleash and pinpoint and its quite fun, not powerfull but fun. Something more extreme, large number of built in seals fired as a barrage in channeling manner, after depleting seals a brief cooldown would follow to prevent stuttery play. Pinpoint would still work on it but with reduced frequency so it wouldnt immediately go to single projectile. |
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Holy, imagine the melee righteous fire gem. Chieftan fire slams logging in dude.
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Shockwave Totem of empowering
Totem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 400% AoE Radius: 24 Requires Level 28 Summons a totem that shakes the earth around it, slowing enemys and damaging them Deals (5-50) to (10-100) Physical Damage Totem lasts 8 seconds %more damage per 0.1 second active %more aoe per 0.1 second active % more life per 0.1 second active Summons a Totem which uses this Skill Base radius is 2.4 metres Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radius self found league fan
http://www.pathofexile.com/forum/view-thread/324242/page/1 |
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Static strike of nova
releases shock novas instead of beams Last edited by Sameen_Shaw#0130 on Feb 17, 2024, 1:14:38 PM
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viper strike of brutality
- weapon restrictions: 2 handed non blunt only - attack animation like heavy strike - no added chaos damage/reduced - increased base damage / increased amount of phys to chaos conversion viper strike of precision - cannot inflict poison but poisons on crit. - poison multi is affected by crit multi. viper strike of synthesis - cannot inflict poison - no longer converts physical damage to chaos - gain 60% of physical damage as added chaos damage [Removed by Support]
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Reap/exsanguinate of burning
- Reap/exsanguinate Physical Damage is converted to Fire Damage - including their DOT part - just like the crucible mod did |
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Heavy Strike of Sadist
Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +0.2 metres to Melee Strike Range (20-39)% chance to impale enemies on hit impaled damage reflect to nearby enemies inflict a random debuff on hit All damage can inflict any debuffs Additional Effects From 1-20% Quality: (1-20)% increased impale effect |
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Corrupting Burning Fever
Inflict the Burning Blood debuff on enemies you hit, dealing fire damage over time for a short secondary duration |
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Unending Vengeance
100% on hit 0.2 sec cooldown Damage and effectiveness of added damage 85% Quality increase AoE --- -------------- Phalanx Auras .66% of normal reservation cost Range: 2 meters Quality increases buff --- -------------- BladeMaster's Riposte 25% reservation skill 25% Block for 2h swords and axes Trigger ...as Riposte Quality increases block chance --- -------------- Energizing Frenzy 4% more Attack Damage per Frenzy Charge 4% more Attack Speed per Frenzy Charge 15 energy shield on hit Quality as per Frenzy --- Last edited by Roziel_Longblade#1889 on Feb 29, 2024, 10:28:24 AM
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