Scythe's not just a modified axe a real bad ass scythe
I didn't see this post before.
I made a suggestion for scythe in a different thread: http://www.pathofexile.com/forum/view-thread/351714 Essentially, it would have a little more reach than most weapons, but require a good amount of Str, Dex and Int. The Implicit Mod would probably have something to do with melee splash on crit/kill. It would probably be slow but high on base crit chance. Forum Warrior - Why are you creating a thread about this subject? Use Search! Also Forum Warrior - Nice necro. Last edited by Nurvus#6072 on Apr 23, 2013, 8:03:33 PM
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bump
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I think a scythe would be cool even for just cosmetic reasons.
" No item is made for one character... temps and shadows can use wands easily and just like shadows and duels can use bows. It is just a bit harder for some. |
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My opinion about that:
Weapons to be added or modified: Weapon - Type - Stats - Special Ability Thrown Axe - Axe, Ranged - STR and DEX - Increased Base Damage Thrown Knife - Dagger, Ranged - INT and DEX - Critical Strike Chance Scythe - Scythe, Melee - INT - Mana gain on hit or Manaleech Bow - Bow, Ranged - DEX - Local Projectile Speed Bolas - Bolas, Ranged - STR - Knockback Chance Glaive - Glaive, Ranged - STR and INT - Elemental Ailment Chance Last edited by PHRandom#0174 on Apr 25, 2013, 7:28:12 PM
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" Instead of crit chance like daggers, why not crit multiplier? OP wants some sort of heavy-hitting 2Hand crit based weapon, and increased crit multiplier will only make that hit even harder. IGNs:
MrsPudding Cosmicolor Hannahlicious |
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ye im not hooked onto a mana leech, that would prove to strong i'm a firm believer a scythe should be lethal with crits and a crit multiplier would do just that.
glaive's btw are pretty much polearm weapons not a ranged throwing weapon what your talking about is a javelin Last edited by agbudar#4976 on Apr 25, 2013, 9:21:02 PM
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