The new Dual Strike is baaaad
" Making the trans versions more powerful is no excuse to nerf the base version when it's one of the least used skills in the game already. |
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" but crit is fairly meaningless early game and the full life thing is probably actually better than crit when you first get that gem. if the design philosophy is to put stuff you have to significantly invest into with passives and items on the trans versions and then have stuff that universally does what it does but possibly falls off in endgame on the basic version then i can see the logic behind it. IF that is what they have done. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Yeah, I remember reaching this part of the patch notes and lmao, thinking "Did they really just nerf Dual Strike?"
" To be fair, Divine Ire is a channeling skill, one of the untouchables. To be more fair, I'm currently playing it in the waiting room, SSF even, and it's going better than most of my trash builds, so no idea why they are buffing it. Guess I am making an ignite variant after all though. |
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