Sanctum coming back is great but why not sanctified relics?

I personally was happy they announced that sanctified relics where not added. I really didn't care for playing sanctum, and I would hate that a gear slot would effectively be locked behind a mechanic that I didn't like, or would have to trade for one. In all fairness they did this with heist as well so if anything it's consistent.
sanctum builds were too meta
even i made wardloop easily
even got that flask charges relic
they would need to rebalance everything again or everyone would only play some chaos srs or vortex
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Pizzarugi wrote:
From my experience in Sanctum league, sanctified relics were hot garbage.

Extra 18-33 fire damage on spells? 8-12% mana recovery rate? Elemental ailment avoidance chance? Worthless. That's on par with finding T8 mods on ilvl 84 gear.

Full runs giving 2+ divines and a bunch of currency consistently? Now that's what I thought made it worth running.


it took me many, many runs but my best was a +20 or isit 30? crit multi + accuracy. slapped on a magebane enchant on it.

saved me a ton of passive points.

jizzballs....

if the rewards arent nerfed. sanctum will be how i m earning my currency in all future leagues.

i can finally retire my hoe (harvest)
[Removed by Support]
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Cantspel wrote:
I personally was happy they announced that sanctified relics where not added. I really didn't care for playing sanctum, and I would hate that a gear slot would effectively be locked behind a mechanic that I didn't lik.
Yep, 100%. I don’t really have a problem with the items themselves but if they only exist via Sanctum I’d prefer they not be implemented.
I dont see the point in bringing back Sanctum without its main reward: Sanctified Relics.

The Sanctified Relics allowed for unique new builds. Right now i see the core integration as failed and dead on arrival for Sanctum.
ye idk why sanctified relic isn't coming back in SOME way at least.

imagine delirium going core without cluster jewels.
or blight without amulet anoints
or metamorph without jewellery quality

if the Relic itself is too much, allow us to enchant other pieces of gear, such as gloves or belts with the sanctum keystone enchant.
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zzang wrote:
I dont see the point in bringing back Sanctum without its main reward: Sanctified Relics.

The Sanctified Relics allowed for unique new builds. Right now i see the core integration as failed and dead on arrival for Sanctum.
Any new area/minigame/dungeon etc should be enjoyable without the thing you get when you're done playing it.

If you're only doing something for the 'payment', that's a job, not entertainment.
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GusTheCrocodile wrote:
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zzang wrote:
I dont see the point in bringing back Sanctum without its main reward: Sanctified Relics.

The Sanctified Relics allowed for unique new builds. Right now i see the core integration as failed and dead on arrival for Sanctum.
Any new area/minigame/dungeon etc should be enjoyable without the thing you get when you're done playing it.

If you're only doing something for the 'payment', that's a job, not entertainment.


This.

And once you get your payment, why bother running it anymore?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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Pizzarugi wrote:
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GusTheCrocodile wrote:
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zzang wrote:
I dont see the point in bringing back Sanctum without its main reward: Sanctified Relics.

The Sanctified Relics allowed for unique new builds. Right now i see the core integration as failed and dead on arrival for Sanctum.
Any new area/minigame/dungeon etc should be enjoyable without the thing you get when you're done playing it.

If you're only doing something for the 'payment', that's a job, not entertainment.


This.

And once you get your payment, why bother running it anymore?


1000% yes, We're here to have fun, To have the content be that fun would be such an amazing thing.. Some of PoE's content is fun but some could do better especially if the reward is the only thing driving participation.
Innocence forgives you
Last edited by SilentSymphony#3358 on Aug 2, 2023, 7:58:41 AM
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GusTheCrocodile wrote:
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zzang wrote:
I dont see the point in bringing back Sanctum without its main reward: Sanctified Relics.

The Sanctified Relics allowed for unique new builds. Right now i see the core integration as failed and dead on arrival for Sanctum.
Any new area/minigame/dungeon etc should be enjoyable without the thing you get when you're done playing it.

If you're only doing something for the 'payment', that's a job, not entertainment.


I disagree.

The potential reward is part of the fun for example you get rewards in Heist that dont drop in maps.

Sanctum as of right now is just side content that compete with maps and has no reward other than raw currency drops speaking of job like content...
And im pretty sure the currency drops from Sanctum will come with a massive nerf to what it once was in the league as with all integrated core content.

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