Juggernaut with good resistance got 1hit?

4,5k life ain't gonna tank much of hefty phys hits with a low amount of armor
You need more life to come up for low armor, or just more armor because you don't get your 90% reduction against some boss fights.

Maybe a good time to not face tank anything unless you have a actual tanky character, cause your jugg for sure has still plenty of nessesary improvements in order to be tanky against bosses.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Jun 20, 2023, 3:59:57 AM
Maybe you was in this Eternal Labyrinth .

Tribute to the Goddess

Izaro has 50% increased area of effect
Izaro has 30% increased attack, cast, and movement speed
Izaro deals 60% increased damage


"
iuiulitza wrote:
Maybe you was in this Eternal Labyrinth .

Tribute to the Goddess

Izaro has 50% increased area of effect
Izaro has 30% increased attack, cast, and movement speed
Izaro deals 60% increased damage




He said "uber izaro", so I think it's safe to assume he used one of the blue fragments.

He does hit pretty hard. I tried him the first time ever this league, so far only once and got oneshot as well.
No big deal since I just lost one self found fragment, but I guess you have to just move out of the way.
Why did you sit in a slam is my question lol
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
"
kentpachi wrote:

lets say for the sake of conversation he got a buff,

are you saying izaro can deal 50k physical damage?
as currently i have 90% phys reduction and my 4.5k got 1hit?


It's very likely you don't actually have 90% phys reduction if you get that value from your character sheet. Armour does not work like that.

Also yes, we currently have charge disruptors as a phase for Izaro active which can increase his damage by a lot if not played correctly.

Your lessons from this death are:
- Don't tank everything.
- Learn all labyrinth phases (https://www.poelab.com/izaro-phases/).
- Figure out how physical mitigation works.
Last edited by Scarletsword#4354 on Jun 20, 2023, 6:34:36 AM
"
Scarletsword wrote:
"
kentpachi wrote:

lets say for the sake of conversation he got a buff,

are you saying izaro can deal 50k physical damage?
as currently i have 90% phys reduction and my 4.5k got 1hit?


It's very likely you don't actually have 90% phys reduction if you get that value from your character sheet. Armour does not work like that.

Also yes, we currently have charge disruptors as a phase for Izaro active which can increase his damage by a lot if not played correctly.

Your lessons from this death are:
- Don't tank everything.
- Learn all labyrinth phases (https://www.poelab.com/izaro-phases/).
- Figure out how physical mitigation works.



so you are saying the 90% physical reduce is fake in the characters stats?

why would GGG make it like that? thats so impossible

I never saw my health reduce even to 50% from a single target to from ACT to mapping.

It was just uber izaro offering of the goddess, fought him countless of times, first time I was shook he could deal more damage now since last time i played.

so basically you are saying the character stats saying for example 85% physical reduction is fake? and more its likely its 50% only? why did GGG not even fix it? which is kinda impossible they make that simple display stats mistake.

also im not talking about izaro buff charge, im talknig about the charging explosion AOE white blue and red the " IDOL" and another is general skeletons
███۞████ಠ益ಠ██ ]▄▄▄▄▄▄▄▄▄▄▄▄▃
▂▄▅█████████▅▄▃▂
I███████████████████].
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤... Get ze Panzer and ze flammenwerfer - kentpachi
Last edited by kentpachi#4950 on Jun 20, 2023, 6:53:36 AM
You should just read up on how armor works. This isn't about the tooltip being fake and it's not a bug/oversight. It's just that your armor effectiveness depends on the enemy damage, a variable that changes with every monster. It's impossible to show accurate numbers for every possible case in the tool tip.
https://www.poewiki.net/wiki/Armour

You can find the actual math for armour on the wiki. The value in the character sheet compares your physical mitigation against a very low hit (think of a blue skeleton) which makes armour look better than it is against big hits.

Quick example: You have 4.5k life and let's say Izaro hits you for 10k physical damage which isn't that high.


Source: wiki

You'd need about 8ish times hit value in armour (~80k armour) to survive the hit just from armour.

This makes armour not that great against big hits but very good for lots of small hits unless you can achieve a very high amount.
Hence why you see HC people such as Ben and Alk have 100k+ during conditions with molten shell it's why they can do that lol aka tank uber sirus meteors or eat anything ''slam'' like.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
2 things

#1 Regular uber Izaro couldn't one shot you with anything through that unmodded so it depends what buffs he had on that days cycle, if he had tri element added for example or you were stood in a take extra damage alter it might happen but a straight wave slash wouldn't do much.

#2 Why would you get hit by anything from Izaro, he is the most repeated boss in the game and has extremely fair and easy telegraphs especially for a skill that doesn't need to do shit like RF. Just stop being lazy and dodge the attacks intended to be dodged.

There are some good summaries going on here but unbuffed Izaro doesn't hit for 10k phys guys not even close, you occasionally see a waveslash/slam for 6k unmitigated that's about it.
Last edited by Draegnarrr#2823 on Jun 20, 2023, 8:22:49 AM

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