The Searing Exarch balls phase is horseshit
" i really resent that melee movement skills (except for flicker) all do not "teleport" to your target location. i am a bland "dash" enjoyer. but that is a bad skill. back in sanctum i was made aware how bad it was whenever i had to run a gauntlet with laser beams. dashing thru the beams is considered a hit. its BS. sure, thematically flame dash and lightning warp/frost blink are "teleportation". but it really makes me feel salty for the melee options in comparison. [Removed by Support]
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Why exactly do you count dash as a "melee option" and flame dash as none melee? This is a fantasy setting we are talking about. Stepping in so fast that it leaves afterimages (dash) or moving so fast that it scorches the ground (flame dash) both aren't exactly rare concepts used by melee fighers in such settings.
Just because of the gem color? Personally i've switched to flame dash for all my builds when Sirus was introduced and never looked back. Not like i consider this good game design but it's GGG we are talking about, they have nothing to do with that and this is among the problems that have a very clear and easy solution for everyone. Last edited by Baharoth15#0429 on Jun 20, 2023, 2:12:48 AM
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No need to git gud. Just bring a totem.
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Actually OP want transcendence and Leap Slam (if enough attack speed) because every other movement skill more or less suck.
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I was just in boss fight and all i can say that flame dash did not get me tru the balls without taking the damage.
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We need a hover ability so we can ignore that BS.
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90 fire res and ruby flask wtf
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GGG decided years back that they hate Leap Slam I think.
To this day you can get stuck in terrain which has been a bug since beta. I've done the ball phase countless times without getting touched moving. Then you just get unlucky. That's the crappy part. Being reliant on RNG Maven. "Never trust floating women." -Officer Kirac
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" This is precisely the problem with it for me. People actually leaving the entire fight to avoid a mechanic is kinda counter intuitive for boss design... maybe just don't make him spam the damn thing over and over and instead give him more mechanics that aren't cheap tricks.. at least the eater of worlds is interesting and you can do something to speed up the mechanics. |
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haha you know what his first attack is after his ball spam ends? Another ball spam!
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