Expedition on t13-t16 maps way too unbalanced.

Mobs are ridiculously hard - or is that only me?
Im always skipping remnants with - Ovewhelm 100% phys, 50% phys as chaos/elemental, Hit's can't be evaded, Monsters always Criticals - and so on.

Maps itself without damage mods for some reason - i can't imagine doing expedition with mods like extra crits, extra phys as elemental, Attack/Movements/Cast speed montests on map.

And they still super hard-nuking and dangerous, plus that random-rares with extra damage reduction/ward/ Hp/ES regen that casting that blue aoe circles on the ground.
If you not killing one pack after another immediatly - then remaining mobs they can easily snipe you from afar while doing next pack.
Plus ranged attacks monsters - they're damage like 2-3x more than usual map monsters it seems for no reason.
Last edited by FreshMeat93#0508 on May 2, 2023, 9:38:00 AM
Last bumped on May 5, 2023, 11:54:02 AM
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all the map mods are so bad and old, no new map mods where added for who knows how long, its not enjoyable at all
they tend to get more density as you go up in map tiers but base expedition
monsters are just about the best balanced mobs they've ever added, AFAIK they don't have a single overlap proj stack or busted damage mob.

The problem usually is huge piles of the shield guys block everything and you end up with a bunch of aura rares behind - this is some of the worst content to find "allies invulnerable" type rares as you can never peel them out to actually kill them.

Overall though I think if you are struggling with expedition specifically and nothing else there is something wrong about your approach. I will say if you are a full glass cannon type character the ability of expedition monsters to stall can make them seem harder than they are.
"
Draegnarrr wrote:
I will say if you are a full glass cannon type character

More like full defence character.
A lot of regen(around 1k/sec - 4400 total hp), Slayer overleech(1.3k hp/sec), resists(79%),35k armour(85% phys reduction),17k evasion(70% evade chance),full Solaris pantheon, life gained on attacks, blind, enfeeble on hit, defiance banner for lower enemy crits, enemy crits -60% from the tree, reduced shock effect - 90% total(small pantheon + during flask 30%), shock/poison avoidance -35%, corrupted blood immune.

Ideally missing suppress chance, but it hard to get to 70-100% suppress total ,without spending points in tree near ranger passive zone.
Last edited by FreshMeat93#0508 on May 2, 2023, 11:51:52 AM
Those stats you should be absolutely fine unless you aren't circling like you pretty much have to do in any content, more than enough.
I agree that expedition on high tiers is quite painful sometimes. Still, you have quite some control over the mods you give to the monsters.

Some good advice is to "explode" the hardest mods at the end - not the start of the explosion chain. -> They stack on top of each other in placement order.

Still, the best defense is not getting hit in the first place... so either killing them quickly or from a distance (aoe).

-> I'm spected in Expedition and run it on T16 with 8 mod maps + Delerium + 4 scarabs & sextants on the map -> explode helps me a lot for clearing it. ;)
Your gear is kind of outdated. A belt can give huge lifeboost, resistances, even armor + jewel(shock avoidance). The Helm can give huge accuracy(precie technique) huge resist, alot oflife, potentially mana reserve, phys taken as fire from eldritch implicits. I don't see how this Helm is ever worth it. No suppression is bad, that is just how it is. Where is your chaos resist? You have no eldritch implicits on your armor(max res? more aura effect?) Only unique that is probably worth it is Aul's... Do you get max res from your passives? If you have no suppression you pretty much need 80% max res. Also phys taken as fire/lightning on armor and helmet is very good. Gear might have been enough 3.14 but not anymore. Annoint on amulet is just dps i am sure there is much better. You can get suppression or reservation, i don't think a pure dps annoint is ever worth it in this case, you are melee you need to be able to take some hits.

CHeck out Carns Boneshatter guide on youtube, he is the goat!

I just saw that the helmet has 45% increased phys taken? wtf are u mad? and you have no phys taken as fire/lightning on your armor?
Last edited by Strickl3r#3809 on May 2, 2023, 12:58:06 PM
I find PoE players have forgotten basic ARPG interactions due to the way the game is played now.

You can back off and dance around. I crank every Expedition and every Crucible because nothing ties you into a circle or arena. Just back out and let them trickle in. For melee Expedition is a lil more tricky cuz you can't snipe the casters but it generally works the same.

Don't crank a Crucible to Lethal then stand there, ya know? Back out, use doors and walls.
"Never trust floating women." -Officer Kirac
"
Strickl3r wrote:
Your gear is kind of outdated. A belt can give huge lifeboost, resistances, even armor + jewel(shock avoidance). The Helm can give huge accuracy(precie technique) huge resist, alot oflife, potentially mana reserve, phys taken as fire from eldritch implicits. I don't see how this Helm is ever worth it. No suppression is bad, that is just how it is. Where is your chaos resist? You have no eldritch implicits on your armor(max res? more aura effect?) Only unique that is probably worth it is Aul's... Do you get max res from your passives? If you have no suppression you pretty much need 80% max res. Also phys taken as fire/lightning on armor and helmet is very good. Gear might have been enough 3.14 but not anymore. Annoint on amulet is just dps i am sure there is much better. You can get suppression or reservation, i don't think a pure dps annoint is ever worth it in this case, you are melee you need to be able to take some hits.

I just saw that the helmet has 45% increased phys taken? wtf are u mad? and you have no phys taken as fire/lightning on your armor?


Are you even playing this game before posting this?
Seriously?

Belt - life boost? Ryslatha gives 100 flat + 40 strengh.
Resistances? I have maxed capped resistance.
Unless you are talking about max. resistances.
Which belt gives max. resistances - tell me?
Armor on belt? Im on 40k armour - what another 200-300 armour on belt will give me?
Ryslatha in the meanwhile - BiS belt for physical attackers builds, also gives 100 Life and 40 strengh(another life).

Shock avoidance - i have 90% reduced shock effect + 35% shock avoidance on boots - what ur problem buddy? Are you even reading what i post before quoting and teaching me?

Helm is BiS for phys. attackers - a lot of multi/attributes/flat phys/armour + 30% mana reserv for determination.

With precision aura im at 100% accuracy and 97% for evasive mobs- what accuracy u are talking about at all?
Phys as fire for what? im at 90% phys. reduction with Solaris pantheon/flask up. Without flask like 87%.
Why I ever need phys as fire/cold/light taken? Hm?
I can face-tank Izaro mace slams with that.

Eldritch implicit on armour?
Dont u noticed that it hard min/maxed armour already + that implicit gives me that 12% to all resistances - which i need because 6 out 10 of gear slots - uniques without resistances and 2h weapon? Sad that you dont even saw basics like this.

Only unique that worth is only - Aul? Wow thank u so much.
So abyssus/Ryslahtas bonuses - are crap?
And Asenath gloves - from which i get that 30 int that i need plus enfeeble/Temp chains on hit, and that extra 80/80 mana/life? Ok.

No suppression?
Im noted about this earlier.
Try to get suppresion on that gear without spending more points in ranger area for 90-100% suppress chance.

Chaos res?
Can take some boots with chaos res and rest stats(move speed,life,Double res 45%+ and other).
It will cost at least 3-4 Divines if not more, im checking trade for those every day, but the cheapest ones i want currently at 7x Divines.

Vulnerability ring with chaos res with same stats?
Gl - at least 6-7 Divines if not 10+.



"
Strickl3r wrote:
I just saw that the helmet has 45% increased phys taken? wtf are u mad? and you have no phys taken as fire/lightning on your armor?

After reading this im expect that you are very new to this game or not even play it like most players do.

Im pretty ok with -45% phys abyssus maybe because i have 90% phys mitigation + -60% enemy crits,reduced by 40% enemy crit chance , and full solaris pantheon for crits/area defence? And on top of that enfeeble on hit + Blind from Asenath?

Im almost at lvl 98 with that setup by playing single player( no 5-way Legions/Breaches and etc stuff abuses).
Just doing a lot of single content - rare maps/Incursion temples/ Expeditions/Heists and other.

So i think im a have a "little" better build building theory than you in my case.


PS. Checked your character - nothing special, no actual min/maxing at all.
Just taked usual tree nodes + Keystones,same as 99% of players.
No phantasy at all.
No Impossible Escape, No Forbidden Flesh/Flame, No Thread of Hope, No Legion Jewels - no anything.
Usual nodes masteries + Vaal Pact + Pricies technique - WOW just super build.

Lvl 20 Precision with arrogance - hm hm.
Its good if you have like 6-7k life. Do u have?

Both rings with chaos reses + base resists/Hp/phys - wow wow.
Gloves with 13% suppress and 1-2 phys - wow.
Amulet with resistances,hp , attributes - wow.

30hp helmet with 14% phys as fire and 13% suppress - wow.

Watcher's Eye with 10% Pride double damage - wow, plus that extra 5% from the Kinetic Impacts - WOW.

87% total suppres chance with that 27% ranger tree node - wow.
God damn boy get it to 100% finally, so it start finally works everytime, currently u can get sirus farting at you and still get not suppressed with that 87%.

Phys as fire/cold/light taken on chest/helm but still 2x armour flask - hm hm.
Last edited by FreshMeat93#0508 on May 2, 2023, 2:26:22 PM
Dude look at your armor, it is outdated since 3.16. I have played with a crit armor back in 3.14. Big whoop

My gear is nothing special(look at the weapon passive tree if u want to see special) but i have: 75% chaos res, 100% spell suppression, 83% fire res, 80% all res on top of the amount of phys reduction you have.
Also i use precise technique like pretty much everybody else yes, because it is good maybe?

Also on my body armor i have 7% additionel phys reduction on top of eldritch implicits, on top of suppression, on top of crafted phys taken as, also taking advantage of the new life mastery, with high tier defensive prefixes instead of flat life. On my helmet i have phys taken as fire twice.


Can you see the difference? Your build is a glass canon man, might have been the way to go in 3.14 but no more. You opened a thread and complained not me. Now you say i am a newby, lmfao...stay in the past if u want but then don't complain that exp in red maps is to hard.

Also, look at my amulet i am supression capped ;) I even wrote you should consider a non dps annoint, seems like you didN#t read that.

And last but not least my gear is crafted not bought, seems pretty lame to me to just buy uniques and you are probably not even able to craft the crit armor yourself. I crafted tons of those when they were hip.

Ok one more. Have i figured my build out all by myself? No, i haven't. I dropped the name cArn in my post, so it doesn't look like i am trying to be a giant smartass. Just wanted to point out that you lack defenses. Seems like it triggered you which was no intention of mine ;)
Last edited by Strickl3r#3809 on May 2, 2023, 2:50:17 PM

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