I've got a theory -- GGG is trying to get rid of most of us.

Yeah I'm thinking of switching to Ruthless but will wait a few more patches. The main game is on the right track though and I really like this patch. One liner things that make sense this patch:

Massively reduced currency during campaign. New and old players engage with more mechanics out of necessity. Stops trading for uber-op items when you shouldn't have them not that I play trade. Honestly if you can't beat the campaign with a 4L and dropped items, you shouldn't be playing maps.

Clear introduction of the mechanics during campaign that help making builds and don't insta-delete a player unless it's extremely poorly built. i.e mitigating elemental dmg comes in around a4+, a7 introduces poison dmg, a8 introduces crimson blood, a8 or maybe earlier introduces ailments (through ele-ailment reflect, this was a cool addition)

Maps, seem to have the old ADHD currency drop rates which makes sense. You get to end-game and white maps and the currency starts to reign in. It feels more rewarding and is required to start the end-game upgrade process.

Archnem, I feel is in a good spot, as you can see my build is probably garbage compared to meta and I'm not having any trouble with yellows. I stop and look at modifiers on essences etc, I pick and choose the content applicable to my builds weaknesses etc.

Itemization: The drop rates imo are still really poor in the main game, entire screen covered in yellows, also unique items drop maybe every 20-30 seconds as well - its just too much. I would way prefer stronger unique's across the board at half or even more of the current drop rate.
Last edited by AmpegV4#2473 on Apr 17, 2023, 10:43:17 PM
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lupasvasile wrote:
Too many people have been playing this game for too long. These people are burnt out; you cannot please a burnt out player. Take time off, or quit; it's healthier for everyone involved.

Well, i guess that when CW said that "he's making a game to be played forever", it didn't include the player base, just him.
Ruthless should be [Removed by Support].
archnem coming back again ruined it fr me. game feels so bad because of it,compared to last league
Last edited by Lyutsifer665#1671 on Apr 17, 2023, 11:05:27 PM
I feel a lot of players want a game akin to vampire survivors or something. You can always play Vampire Survivors or one of it's clones you know. I expect more from Path of Exile, I do not want lazy screen clearing and currency harvesting with one hand watching YouTube.

The game still needs itemization work but ruthless is getting more and more appealing - Item scarcity to the point where you have to build to adapt is really appealing. You shouldn't be able to google "I-win-build 3.21" and instantly steamroll the entire game -> which is how I think a lot of the whiners play this game.
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AmpegV4 wrote:
I feel a lot of players want a game akin to vampire survivors or something. You can always play Vampire Survivors or one of it's clones you know. I expect more from Path of Exile, I do not want lazy screen clearing and currency harvesting with one hand watching YouTube.

The game still needs itemization work but ruthless is getting more and more appealing - Item scarcity to the point where you have to build to adapt is really appealing. You shouldn't be able to google "I-win-build 3.21" and instantly steamroll the entire game -> which is how I think a lot of the whiners play this game.


So, those who disagree with you should go play another game instead of sharing their thoughts. Got it.
The nerfs will continue until morale improves.
I would, it would beat doing something I don't enjoy and wasting time whining on reddit for something that's not going to change. Each to their own though.
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Rakie1337 wrote:
most the player base want a different game.


Then go and play a different game. Easy. ^^
Tested Ruthless this league start. It’s interesting, but because of the missing lab points and no good movement skills I guess it’s just not for me. Stopped playing when started mapping.
Playing normal SSF this league instead. Way more fun, at least for me.
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AmpegV4 wrote:
I feel a lot of players want a game akin to vampire survivors or something. You can always play Vampire Survivors or one of it's clones you know. I expect more from Path of Exile, I do not want lazy screen clearing and currency harvesting with one hand watching YouTube.

The game still needs itemization work but ruthless is getting more and more appealing - Item scarcity to the point where you have to build to adapt is really appealing. You shouldn't be able to google "I-win-build 3.21" and instantly steamroll the entire game -> which is how I think a lot of the whiners play this game.


sounds like you want the game to go in a different direction than it always has been. i have been here since it had 3 acts that you went through over and over. and it has always been a "build how you want" game

it sounds like YOU should go play a different game, find a hardcore rogue-like game where you have to adapt your build depending on what RNGesus gives you.
Incorrect. The game is going in the direction I want ¯\_ (ツ)_/¯

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