Safety Net in Fusing
" This sums up the thread nicely. If you want the safe option, you need to choose to do it. Once you're over 1,500 Fusers, I for one don't like to go below unless it's to auto craft a 6 Link because I'm having bad luck. |
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A item should have a hardcap of 2000 which is 1/3 over the benchcraft.
In all the time I've played PoE since betrayal never has a item 6l in less then 200 fusings. So for all of you saying it evens out, no it doesn't not even in the slightest. Gambling is illegal under 21 years, I don't see PoE age restricted to 21+ and this game has more gambling then a casino. So yes I believe a item should have a hardcap of fusings needed to link it. Advanced copy pasting the item for all the details on the item should include the amount of fuses used on the item for clarity. I am sorry that you all don't see how this one mechanic ruins the game for a entire league for people. |
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" Dude... First off: Gambling mechanics in-game isn't gambling - when there's no money involved. Second: If you don't like the gambling part, why are you participating in it? If there should be a cap at 2000, shouldn't there also be a minimum requirement of 1000? It seems to me you want the best from both worlds here: You WANT to gamble, be lucky and hit your six link in 1 or 2 fusings, but you don't want the possibility to be unlucky. Newsflash: There NEEDS to be 'unlucky' for 'lucky' to exist. And if you don't like the lucky/unlucky part? As others have told you several times: There IS a bench craft that will GUARANTEE you a six link. It costs 1500. Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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" As with everything else, don't take the risk if you can't accept the loss, especially when a risk-free option exists. You ruined the league for yourself. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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" You can have bad luck protection though and the best of both worlds by just having it autolink at a certain threshold, lucky is preserved as is unlucky. Feel compelled to point out that benchcrafting for 1500 is already unlucky, it just means you've been conditioned to accept a significantly statistically inferior outcome in order to not even participate. (this is me too) The issue primarily I have with the whole system is it takes an absolutely ridiculous length of time to actually farm 1500 fuses, an overwhelming majority of players spend nothing like that per item and lastly the extreme cost or risk of linking items makes many upgrades non-viable from the get go. Basically I think you guys are writing it off as whining despite the fact the fusing system just sucks, yes OP is having a rant but that doesn't really change that the system as is is bad and should have been updated years ago. Scourge is the only time we've actually been freed from the BS. Last edited by Draegnarrr#2823 on Apr 15, 2023, 4:18:29 PM
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" Don't get me wrong here, the system sucks - and I can't wait for PoE 2, when it's gone (well, sort of, we'll be discussing jewelers then). The problem I have with a safety net solution, is that people just want the best from both worlds: They WANT to gamble, they WANT to get it 'cheap', but the reason it's perceived as 'cheap' is because 'expensive' exists. For people to feel lucky, there has to be the possibility of being unlucky. They want it cheaper than the bench cost, but complain when their gambling doesn't pay off. Do whatever with the mechanic - I don't care, as I really don't use it, but I don't think bad luck protection is the answer. Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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" For sure, it's a pretty bad system, right up there with socket coloring, but it is what it is, we know how it works and what are the odds. As long as an alternative exists, anyone that engages with it embraces the suck willingly and has no grounds to complain if it turns sour. You can't really go in and say "I expect to win a game of pure chance", it isn't a game of chance then. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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Wait till you hit 10k fusing lol.
2100 is not even that uncommon tbh. |
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" So let me get this straight. You are complaining about RNG and gambling in a genre defined by popping monsters and hoping for something good to drop? The entire point of playing any game in this genre is "gambling." The fact the crafting system follows the same logic as the gameplay should be expected. If you don't want to roll the dice, buy your gear/slots instead of burning the currency and expecting to beat the odds. The average is 1000 fusings to 6 link. The odds are 3 out of 4 times you will hit the 6 link in under 1500 fusings, but that 1 in 4 times could leave you wasting 2000-3000+ to hit it. Paying the 1500 is a good deal, don't gamble if you don't want to gamble. |
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I used 1600-ish fusings i bought seperately cause rng drops on a 30% bow. My friend used 15 on it. Emotional Damage
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