Effort vs Rewards

Can we have a healthy balance between effort and rewards?

What do you guys think, are u happy with the current state of the game?

Last bumped on Jan 16, 2023, 3:17:03 PM
If i'm happy with the state of the game i buy supporter packs. It's been a while.
its always been like this as far as i remember. you need to put in streamer hours/effort if you want to see a good level of rewards
No doubt its the best arpg ever made, but should be more non-streamer friendly.

As far as i can remember sentinel was an exceptional good league, i started poe with Heist, so i can only judge the leagues after Heist.

I like grinding if its possible to reach my goals, but with the current prices i have to sacrifice my RL to reach them and this should not be the case.

Next League they should introduce THE NON-STREAMER-OMEGA-REWARDING-MODE, playable with any build.

Thanks for sharing your thoughts and opinions!





So, the problem is not in you. You do everything correctly, you only need time, which you don't have. Am I reading this right? You are at a point where self-improvement and learning how to farm properly are not an option?
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loardpcm wrote:
If i'm happy with the state of the game i buy supporter packs. It's been a while.


Basically this.
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Johny_Snow wrote:
So, the problem is not in you. You do everything correctly, you only need time, which you don't have. Am I reading this right? You are at a point where self-improvement and learning how to farm properly are not an option?


I play alot, i wouldnt call myself an average casual Player. Round about 3-4 ours a day is my cap. I make my currency (50 to max. 80 Divs) and get my builds running. Maybe im frustrated because i love farming stuff but hate buying via this tradesystem. I would love to see ggg improving droprates so endgame content is not only accessible to a few people who can dictate the prices.

I dont want to get the feeling that im wasting my time.

So, no you are not right, i guess :)
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Zyzurp wrote:

I play alot, i wouldnt call myself an average casual Player. Round about 3-4 ours a day is my cap. I make my currency (50 to max. 80 Divs) and get my builds running. Maybe im frustrated because i love farming stuff but hate buying via this tradesystem.


Almost all your rare items could be improved fairly easily with essence crafting or better yet, fractured items + essence crafting.

That would allow you drop your current chestpiece, which isnt all that great for this build anyways and go from there.

On top of that, your tree isnt great considering where you are at right now.
Some slight adjustments would unlock way power and your build would feel substantially better.


Drop me a PM or hit me up ingame at about 8pm GMT, if you need more info
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Zyzurp wrote:
Can we have a healthy balance between effort and rewards?

What do you guys think, are u happy with the current state of the game?


I'm mostly happy. What I don't like is how expensive lategame crafting is, and how boss fight rewards are balanced around their uber versions (running any uber-able boss on non-uber version is a net loss of currency, because the invitation's price is determined by uber's rewards).
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