Flask With Auto Reuse Turning Off
This isnt new but its happened 2 times so far in sanctum and ive lost my run so i figured i should post it but im sure its already been posted
Sometimes when you change areas (same instance so flasks should still be on) flasks will not be reused when they should be and this wouldnt be that bad but i play wardloop and when this happens on this build you auto kill yourself This seems to happen mostly in areas with jun missions or sanctums i also think ive had it happen in other places like harvests Last bumped on Dec 31, 2022, 12:46:41 PM
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" This has been the case for several leagues now. You can go back and search for similar bugs reported by many others. Back in 3.17 (when I last played a Wardloop build), while flask triggers would break in random areas, something about the Burial Chambers boss room would consistently disable flask triggers. At the time, I suspected it might be a bug with the boss's soul eater ability; which I think was removed once Nemesis mods were converted. https://www.pathofexile.com/forum/view-thread/3261628 (from 3.17 similar bug report, demonstrating flask buff going away while flask is still active, causing(?) the trigger not to trigger) ![]() I would love to play Ward Loop again someday, but not until GGG addresses flask triggers intermittently breaking. Yet another unpaid Path of Exile 2 Alpha Tester. Last edited by TwentyFiveEX#7096 on Dec 31, 2022, 12:48:17 PM
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