Path of exile > D3

Hi there! This would be my first post here =)
Just going to say that I think this game looks excellent.
Don't know how I came across PoE but i'm glad I did.

Keep up the good work Dev's! and beta-testers~
Only $10 and you can join the crew......
Yeah no, I have no keys left. Sorry to disappoint.
will do next month! (when I get my money).
Last edited by Wickedforce#5631 on May 25, 2012, 9:52:26 AM
POE seems like it has the potential to be alot better than D3 because its free (technically), the interface seems a bit less confusing, and it is already this amazing in its beta stages which means it can only get better from here.
They have their cons and pros, we can't dimnish any possibility out there.


Where Diablo 3 has not so nice colorful graphics, you can hack the Color Schemes file and bring it back to normal with some C/C++ skills (pretty much number changing I guess, so it's not problem)

Diablo 3 is much more casual game than PoE yet it's +/- is dependant on invidual preference

There is more equipment able to be hold in D3, yet in PoE it has much more meaning than in Diablo.

Weapon Choice for PoE is pretty small (no thrown weapons out there, no Spears, no Pikes, no Morningstars,Throwable poison flasks etc.), that one is better in Diablo 3, which isn't that good too...

Skills are much better done in PoE, but Diablo isn't that bad with them too... Possibilities are much bbetter in this game 72*32*31 > 24*7*7 .

Passive skils is sphere in which PoE seems dominant you can make about (considering you have always only 2 choices, which is lie, because you have always more) 2^109 -> 2^10= 1000
|
v
((10^3)^11)/2= (10^33)/2= 5*10^32 (which is less than real result for about 40 %)

Of course considering the fact that most of those are attributes (+Life,+Stats,+Weapon Proficency) not Perks/Passive Skills (Golem's Blood/Troll's Blood) or Grand Passive Skills (my own name, for example Chaos Inoculation or Blood Magic).

Diablo 3 has limited development (skills are learned with lvls) and you can use only 3 passive skills at once and 6 active skills at once. Practically it's hard to ruin build in Diablo.

We're still saying Diablo 3 (which is pretty much completed game, since it was released) vs PoE (which is still in their closed beta, so we can say it's about 60-70% completed).

So in this fight PoE wins, when it comes to quality.
Doesn't matter D3 has more weapons (melee eg) because they have the same attack
Diablo was dark, Diablo II was dark and i will tell you why.
Diablo I and II was from Blizard North, Diablo III is from some random good developers that though if they mix WoW and Diablo camera will be the top game of the century. Diablo III has no feel about the Diablo franchise, simply couse of those cartoonie WoW-ish graphiccs wich ruined it.

PoE has much bigger feel for a dark game.
Path of Exile simply beats Diablo III, and let me be more specific here.

PoE is developed for 4 years started with 4 people.
Diablo III developed for over 5 years and started with a bounch of peofesional developers.
^This proves all.
I like both games.

I honestly find D3 darker than PoE though. D3 has a lot of blood spatters, torture chambers, etc. PoE has more outside areas too.
Now, I don't speak for GGG, but I feel like they only went for "dark" some of the time. In the areas they wanted dark and foreboding, they generally got it - rusty, broken down buildings, dank caves, lowered visibility indoors, atmospheric music, and unsettling enemies are common in those areas. The town in the first act, shore encampment, has a depressing feel to it with its few inhabitants and dirty looking conditions. The dialogue supports this as well, if you take the time to read it.

However, the overarching theme of the island is more survivalist than just plain dark or evil. Aside from the dark, evil dungeons, you also traverse barren wastes, cliffs, marshland, jungles, and long-abandoned ruins. Jungles in particularly don't give off a particularly evil, foreboding vibe, but you surely wouldn't want to be stuck in one.

To that end, they've blended several different kinds of experiences that players identify as harsh landscapes into the game. It gives the game some diversity, which is sorely needed in a game that repeats itself 4 times.
Yup.
Last edited by SavageMinnow#1177 on May 25, 2012, 3:47:38 PM
"
StealthNerf wrote:
I like both games.

I honestly find D3 darker than PoE though. D3 has a lot of blood spatters, torture chambers, etc. PoE has more outside areas too.


Yes exactly this man said it so well!!
Need some more blood, screams, torture chambers, dungeons, etc etc.

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