Ruthless Mode gripe
" That is the point. They want a few people to play it and give them feedback and report any issues. They don't want a lot of people investing all their time into it when it could go through significant changes that undo all their "work." It's a test, and only people that understand that should be spending their time on it this league. |
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I don't care about damn challenges. I care only for a hell of a fun. And I think alot of people at least try it when they get bored with league or in the end of a league or will have maxed challenges. And that's pretty much enough for a beta test considering there is also a closed beta tests that many people applied for.
If they need more tests they would put more people into the closed beta. Last edited by lukaskodlos#7714 on Dec 6, 2022, 7:09:05 PM
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obtaining challenges are nothing more than a vegan tooting their horn at a meat restaurant. it's about the gameplay experience
a projectpt mode is what this game needs and i'm glad they put it in. excited to try it "Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019 "It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020 Last edited by girng#7675 on Dec 6, 2022, 7:35:32 PM
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lol.
-Official Forum Dweller-
-I started the hoho movement- -Exploit Early - Exploit Often- -Moderators are absurd and OP- -Heist Enjoyer- |
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" I played in PT's first No Lube league, Ruthless will be easier, not easy, easier PT had no stash, no vendors, no flask refill in town or HO. ~ Please separate the PoE1 and PoE2 forums.
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" Why? It's perfectly in line with Ruthless. No gear, no skills... and no badges. Have fun :) |
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Ehhh yea it was a tossup between league starting ruthless, or just starting it in a couple of weeks after vault pass / whatever challenges I can get done. The armor set for challenges is pretty cool so I'll start non ruthless then settle in probably halfway through the league.
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Lots of the challenges can be accomplished in this mode, obviously any crafting challenges, etc, that aren't available can't be completed in this mode.
But it's a deterrent from playing this mode to completely disable this aspect of leagues. There's really no reason to do it, except it's "still in testing".... and even then, those who choose to partake in the testing should get rewarded for their time. |
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Think of it this way "We're taking away these mechanics from the game to make it harder for you, we also are going to take away the rewards that other players who want to play the easier games modes will still get"
Yeah... that makes sense. |
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It should be the exact opposite, where there are extra challenge rewards for people who reach certain milestones in Ruthless. So I feel this stance is 100% going in the wrong direction
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