We have hard mode… Where is easy mode?
" This is such a silly commnent to make. And yes I read the reasoning that the current SSF/HC does NOT fracture the game and its bonkers wrong. Anything that takes players out of trade effectively fractures the game, especially if SC trade is what you are considering to be the main game (which ofc it is). It doesn't matter if they can rejoin trade later, or can drop to standard, or whatever. That rarely ever happens to begin with. People who play SSF stick to SSF. People who play HC stick to HC and when the character dies, they create a new one. They are ALREADY not playing Trade (fracture). GGG is perfectly fine fracturing the game. There is standard, SSF, SSFHC, HC, Ruthless, and private leagues. This game is fractured more than it is unified. Easy Mode would appeal to a different crowd and have exactly the same effect that all those other specialized leagues have had on the game: none. And if it does have a serious impact, then its a sign the BASE GAME has problems, not the fractured mode. The ONLY thing an easy mode would break is Standard, which means that easy mode characters would need to be voided at the end of each league, which would be perfectly acceptable. |
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" Standard is pretty broken anyway, not sure it would matter that much. It is a neglected league that could as well be renamed into "frustration league" due to breaking characters on a regular basis, dysfunctional map conversions etc. As an occasional Standard player, I wouldn't mind an easy mode folding into it. Then again, I would not mind an additional "Standard" easy mode either. Not the first time we get an additional Standard league. There already is SC trade Standard, HC trade Standard, SC SSF Standard, HC SSF Standard, and soon all those in Ruthless variants (as far as I understand). Remove Horticrafting station storage limit.
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the goal of an easy mode would be to bring more people to the game. so those people would be in the easy mode and some of the current players. ofc if we assumes it doesnt bring more people it would "fracture" it but why assume that ?? like again, all game have some kind of difficulty levels.
and we know that recently they wanted to increase difficulty on all acts and did only on act 1 and 2, (maybe they did also act3 cant remember) wich means that right now there is some kind of harder mode on act 1 and 2, and easy mode on act 3 to 10 !!! and all that cause they didnt want to fracture the game. really think those kind of stupid stuff is better than having 2 difficulties for acts ?? anyway, we ll see what they do for poe 2. acts you faceroll if you know the game or stunning rhoas and freezing mobs just after. |
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I just thought also of War 3. With the fracture mentality, they would have not allowed any mod of war 3. Playing dota or any fun mode that we had in war 3 would fracture the player base right ?
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Either voided or consigned to easy standard. Naturally, we shouldn't flood the main standard with our easy baby items and currency. Not that I think it would have any significant influence, but it would accumulate and people will be offended. No need to unnecessaraly offend people BEFORE we get any sort of easy mode. :D
Last edited by teodar1987#6707 on Nov 20, 2022, 11:43:49 AM
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I didn't mention easy standard cuz its a little far fetched to imagine another standard version on top of asking for easy league...easier to just void easy league.
It would pose a problem for standard, especially if currency dropped at the rate I particularly imagine and want easy to have :). Regardless of whether or not you personally play standard, there ARE people that play standard and suddenly getting a huge HUGE influx of currency and possibly perfect items isn't a good thing. I truly feel that any player who would WANT to play easy mode, would also have no problem having it voided at the end of 3 months. The whole point of the easy mode is to have the league experience, with a reasonable solo-balanced time frame. It isn't about continuing past the league forever. I dont know about you all, but one of the things that kept me playing diablo 2 for over a decade was the ability to hack the game and try out every possible combination of anything basically whenever I wanted. I could choose to either play the game normally, play a mod, or yolo dick around with unlimited skill and stat points. Ofc that was a solo game, and I wouldn't want that in easy mode. But I wish beyond anything I've ever wished for, that there was a mode for the solo player that was NOT an extra challenge, but balanced FOR the solo player. Last edited by jsuslak313#7615 on Nov 20, 2022, 2:08:40 PM
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Still +1
My comments on the concerns over splitting up the player base were just food for thought. Innocence forgives you
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"Quick extra two cents - I think someone else said it but if an easy mode really threatens to kill the player base/economy, it's a sign that the current core game isn't appealing to a lot of people. It's like saying people shouldn't have electric cars because it'll make gas car research/production less profitable. Last edited by GulpShitto#7520 on Nov 20, 2022, 5:44:30 PM
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" its more like the amazone rings of power disaster make the game unenjoyable for current fans to change it into something else that only looks similar for an possible audience you dont know the size of it can lead to disaster |
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" How does adding a mode for casual players make the default mode unenjoyable? Does the existence of Ruthless make default less enjoyable? Does the continued existence of default mode make Ruthless unenjoyable? Remove Horticrafting station storage limit. Last edited by Char1983#2680 on Nov 20, 2022, 6:25:29 PM
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