The Game Being Balanced Around Trade Is Getting Extremely Tiresome
As a primarily SSF player myself, I totally agree with this. Honestly, I'm kinda glad with the state of the game, even in SSF play. I get excited when I find or craft an item to help my build push a bit further. Sure, it could be faster if they dropped piniata style to make up for not trading. I get a lot more satisfaction however from putting in some effort and getting an improvement otu of it, even if it's only incrimental a bit at a time.
Though.... I hate linking sockets... with a passion.... I'll be glad when that's gone in PoE2. Thats the one thing that I think really holds back the experience in SSF... is getting that 6L. |
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What I would be happy to see in PoE2 is a 5 times per day trade limit with unlimited trade in clan/friendlist.
5 times a day is more then enough for normal playersbut, but it would singlehandedly put an end to "hideout builds". No more currency flipping, no more price fixing. There should be some regulations. |
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