Uber pinnacle Bosses vs builds diversity

Did a "classic" build doing "only" few millions dps.

Seems that only very few builds can do Uber 85 bosses, using the skill released for the league... Really...

I can't believe it, seriously, the new gem and shit gives stupid 100, 200!!? millions dps easily, while TONS of others, various, builds are sticking on the 5-10. And can't do the uber ? Wtf is wrong with you ggg ?
It's like "Hey, if you want to get the challenges yourself in POE, simply use the gem we release in the league... Else just get fucking good !"

This means Uber pinnacle Bosses is simply impossible for my character, my whole class.

Players may really get pissed when they see how the "new endgame" looks like while it is actually an option in the Atlas, so they can hardly miss it.

Basically a: "you did it all wrong, game over, goodbye".
Last edited by Universalis#5776 on Sep 3, 2022, 8:57:21 AM
Last bumped on Sep 8, 2022, 11:15:59 PM
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Uber pinnacle bosses are a mistake. GGG should've nerfed the builds that players who complain the game is too easy use instead.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
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Pizzarugi wrote:
Uber pinnacle bosses are a mistake. GGG should've nerfed the builds that players who complain the game is too easy use instead.


This is disgusting me to play even if whatever spike dmg rares or flawed loot are fixed.
As one of the people asking them to add deeper endgame content for the racer types to compete over im sorry to hear it being received so poorly.

I still think GGG should invest in ultra-endgame content as a means of distribution for future chase items.
Innocence forgives you
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SilentSymphony wrote:
As one of the people asking them to add deeper endgame content for the racer types to compete over im sorry to hear it being received so poorly.

I still think GGG should invest in ultra-endgame content as a means of distribution for future chase items.


Race/events were fine, entertaining, but they have been removed.
Instead we get the failure i describe in OP. For sure events were fantastic "mini-games", with little rewards like skins, not that hard to obtain, and top players had a special prize.

I would be curious to hear WHY races have been removed. Maybe there's a good reason, maybe not.

Still, this "pinnacle conduit" is actually what will push me out definitely.
Last edited by Universalis#5776 on Sep 3, 2022, 8:55:54 AM
Ubers were most certainly a mistake.

The reasoning was they don't drop better loot but that doesn't stop players comparing builds against them. It only furthers to limit build diversity in the eyes on meta copy + paste players.

Unlike the rest of the game this has actually been justified now since certain builds simply can't fight. As someone who generally plays hipster builds yet still clears end-game all these years. It's an appalling concept. I personally don't get the mentality of people throwing 20 mirrors into a build that could already clear end-game. I'd rather roll another build since they only last the league.

They should do troll Uber races. Melee DoT build Uber Sirus. Go!
"Never trust floating women." -Officer Kirac
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Universalis wrote:
"
SilentSymphony wrote:
As one of the people asking them to add deeper endgame content for the racer types to compete over im sorry to hear it being received so poorly.

I still think GGG should invest in ultra-endgame content as a means of distribution for future chase items.


Race/events were fine, entertaining, but they have been removed.
Instead we get the failure i describe in OP. For sure events were fantastic "mini-games", with little rewards like skins, not that hard to obtain, and top players had a special prize.

I would be curious to hear WHY races have been removed. Maybe there's a good reason, maybe not.

Still, this "pinnacle conduit" is actually what will push me out definitely.


I believe Chris said at some point in the past that the participation levels weren't worth doing the races, I never made it very far but one time i did get a alt art unique item and just enough GGG gold to buy my first premium stash tab when the trade api landed.
Innocence forgives you
Last edited by SilentSymphony#3358 on Sep 3, 2022, 10:48:43 AM
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SilentSymphony wrote:
"
Universalis wrote:
"
SilentSymphony wrote:
As one of the people asking them to add deeper endgame content for the racer types to compete over im sorry to hear it being received so poorly.

I still think GGG should invest in ultra-endgame content as a means of distribution for future chase items.


Race/events were fine, entertaining, but they have been removed.
Instead we get the failure i describe in OP. For sure events were fantastic "mini-games", with little rewards like skins, not that hard to obtain, and top players had a special prize.

I would be curious to hear WHY races have been removed. Maybe there's a good reason, maybe not.

Still, this "pinnacle conduit" is actually what will push me out definitely.


I believe Chris said at some point in the past that the participation levels weren't worth doing the races, I never made it very far but one time i did get a alt art unique item and just enough GGG gold to buy my first premium stash tab when the trade api landed.


Participation levels in Uber pinnacle Bosses are probably 10 or 100 times lower than race events, it required time to code these Ubers.
Events (races & others mini-games) could have be automatized further, requiring almost no maintenance, and rewards could have been done for a larger part of players.

Another ggg mistake, but this one is acting like a fatal poison: players are rising their character for weeks, then at some point meet with this ultra gated content spitting right on their face.

Best thing could have been to add some kind of "parangon" (ie: d3) system with a degressive effect.
Last edited by Universalis#5776 on Sep 3, 2022, 11:43:47 AM
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Universalis wrote:

Participation levels in Uber pinnacle Bosses are probably 10 or 100 times lower than race events, it required time to code these Ubers.
Events (races & others mini-games) could have be automatized further, requiring almost no maintenance, and rewards could have been done for a larger part of players.

Another ggg mistake, but this one is acting like a fatal poison: players are rising their character for weeks, then at some point meet with this ultra gated content spitting right on their face.

Best thing could have been to add some kind of "parangon" (ie: d3) system with a degressive effect.


I'd love to see races come back even if its just a couple warmups before league start, they did some good stuff previously with custom items for the character leveling events they could easily do some crazy fun stuff like that.

Here's a thread on league rollout/races i had up a ways back:
https://www.pathofexile.com/forum/view-thread/2656909

And another related thread with some similar ideas.
https://www.pathofexile.com/forum/view-thread/3225365
Innocence forgives you
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Pizzarugi wrote:
Uber pinnacle bosses are a mistake.

When Uber Ubers where announced I was thinking: "Nice, some E-penis measurement content for the 1%, Streamers and Progamers while the "normal" players would not have to bother with it.

Oh how wrong I was. It was a big mistake by GGG to add better loot to Uber ubers because now you feel like missing out by running the normal versions.
And now we stand here, with Eater not dropping any Ashes in 100+ kills and other visionary epic stuff.

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