Can we get a movement skill for double wand

dash

flame dash

frost blink

lightning warp
Last edited by PoopCityRemix#2630 on Sep 4, 2022, 4:26:36 PM
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VaDe255 wrote:
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TemjinGold wrote:
Err... I never do boss fights with Shield Charge or Leap Slam. Those are horrible movement skills to be doing difficult boss fights with. I've done all bosses including all the ubers.


What are you talking about, they are incredibly useful if you need to reposition in the fight. Or have to quickly do mechanics that require you to move, like Maven Memory game or Eater of Worlds mechanics where you have to activate the orbs. The cooldown of FlameDash is just too long, you quickly run of charges.
Basically every HC player uses them, just watch the Gauntlet replays, 90% of them will be fighting with either of those movement skills.

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Sarganis87 wrote:
I think Whirling Blades should allow wands. Maybe rename the skill...


Ye smth. like that. Doesn't fit thematically, but it could be reworked or smth. like that could be added for dual wielded weapons that just have no options right now.



If you are spamming your movement skill so much in a fight that you are constantly running out of charges you're playing poorly. Those skills are not mandatory in the least.
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If you are spamming your movement skill so much in a fight that you are constantly running out of charges you're playing poorly. Those skills are not mandatory in the least.


I'm spamming them in my maps and that is the reason I can't play a build without shield charge anymore.

In HC boss fights I would not even attempt playing with flame dash only, that is just asking for a rip.

Double wand builds are not possible, that is what I am saying.

Just for your info, top players like ben, nickexile stopped playing skills taht don't use shield charge/leap slam either. Since ben died to not having flame dash up on uber elder he didn't touch a single build without it, so you can stop with your "git gud argumets" because the top palyers have exactly the same view.
Last edited by VaDe255#0007 on Sep 7, 2022, 3:59:27 AM
i am a melee 2 hander strike user.

movement skill of choice? DASH.

if you're bitching about flame dash not being good enough then you have dash.

heck you're a wander, you're not even supposed to get in close as much as i do.

movespeed is your friend.
[Removed by Support]
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exsea wrote:
i am a melee 2 hander strike user.

movement skill of choice? DASH.

if you're bitching about flame dash not being good enough then you have dash.

heck you're a wander, you're not even supposed to get in close as much as i do.

movespeed is your friend.


Well, don't you want a suitable movement skill for your build as well?

And no I am not talking about Wanderer builds.

There are plenty of builds that would want to use a double wand set up for their spell of choice.

There should be more movement skills for all possible equipment choices.
Last edited by VaDe255#0007 on Sep 7, 2022, 7:55:39 AM
i miss pre 3.15 movement skill cooldown recovery. I would link Flame Dash to Second Wind support and could use the skill 7 times in a row. Now that's not possible.
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VaDe255 wrote:
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exsea wrote:
i am a melee 2 hander strike user.

movement skill of choice? DASH.

if you're bitching about flame dash not being good enough then you have dash.

heck you're a wander, you're not even supposed to get in close as much as i do.

movespeed is your friend.


Well, don't you want a suitable movement skill for your build as well?

And no I am not talking about Wanderer builds.

There are plenty of builds that would want to use a double wand set up for their spell of choice.

There should be more movement skills for all possible equipment choices.


technically dash is the vanilla flavoured moveskill that excels at what it does.

iirc, it has the lowest cooldown amongst all dash/movement skills.

melee has a few options, spells also have a lot of options.

if talking about dual wielding wands, you have access to dash, flame dash, ice blink, lightning warp and perhaps a few other skills.

sure it would be great to have a specific skill for your specific build, but you already have many tools/options to use right here right now.

if referring to your original post i think you need to ask yourself.

WHAT do you want?

from what i can understand you want a specialized movement skill that perhaps does damage and is specific for dual wands.

from your example of shield charge, what i can gather is you want a skill where you can dash into a pack of enemies and obliterate them.

you do have access to iceblink and lightning warp for that but you need to be highly specialized to make it work.

shield charge is actually a bad example of a movement skill. reason being is shield charge is unique. it's entire identity revolves the concept of running around charging right into their face. it has no cooldown.

what you are actually asking is for shieldbash but via other weapon setups.

for this i would say its not wrong to wish for it, but you have to see the theme of dual wands.

wands are RANGED weapons. your playstyle should revolve around not being in front of enemy's faces. if you think about it thematically, which would make more sense thematically?

a wizard blinking into a pack of monsters and unleashing a wave of energy blasting them up in one glorious explosion

or

a wizard blinking into a pack of monsters, then maybe using time magic to speed up and shoot at the enemies using their puny wands at a very fast speed

in my opinion the first makes more sense thematically and also carries more impact. the second one is more suited for a ranger using a bow.

wizards and mages in most arpgs or even mobas and mmorpgs are commonly known for high impact attacks that are balanced via cooldowns.

you already have frost blink for that.

regardless of what i said. i would still think it would be cool if dual wanders got a new movement skill. i would however prefer if ggg focused their efforts into reworking existing skills rather than creating new ones.

[Removed by Support]
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shield charge is actually a bad example of a movement skill. reason being is shield charge is unique. it's entire identity revolves the concept of running around charging right into their face. it has no cooldown.

what you are actually asking is for shieldbash but via other weapon setups.


Maybe I was not precise enough.
Reasons I can't play double wand:

i) I have no movement skill to move around the map fast enough. Nothing comes close to Shield Charge in the game right now when it comes to speed and I am forced to play a shield, although I really want to play double wand.

ii) I have no movement skill to reposition in fights. Flame Dash cannot be used solely, because the cooldown is too high and running out of charges is very risky in HC. Yes, you can technically do the fights with just Flame Dash, but it requires investment into cooldown and more attention to the cooldown management during the fight.

But hey there exists a skill that just does that already with zero investment on a 2 link, you just forced to use a shield.
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Thror2k5 wrote:
Flame Dash is an **incredible** movement skill

its my FIRST CHOICE for movement. including on boss fights.

the problem might be YOU.

like, even my recent RF builds with scepter+shield, who can choose leap slam, shield charge, or FD, all take FD first.


Obviously you have never died on an Uber Elder simply because the Elder slows down your speed action tremendously, and any movement skill lasts 5 seconds, which is enough to die from the Shaper beam.
I use Dash, but it is not enough, only 1 charge. The second requires either a support gem or an enchant, but even then it's too inconvenient and unfair, given that there is a movement skill without a cooldown.
my hideouts - https://www.pathofexile.com/forum/view-thread/3228515

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