Who is this elusive "Average player"?
" That's the average for gamers in general, that includes ALL gamers of ALL kinds, so it cannot be applied to a specific, niche game. Also - there are issues with how they got to that number. |
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GGG have all the analytics and data on their game they need to know what the average player is and how changes affect them. People who play PoE don't have access to the same data and just rely on guessing, and everyone guesses differently.
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" GGG have stated the perenctiles on numerous occasions for how many people complete the acts, how many reach red maps, how many reach 36 challenges, what % of players hit 90 and in what time frame. So, no we are not guessing, we're using GGG's own metrics. Average gamers in POE do not hit red maps, do not farm end game, and certainly do not hit 36 challenges. |
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The "average" player means nothing. The people who complain believe they are the average, and therefore imply that their playstyle and opinion is shared by the majority. This is obviously not true.
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" normally, the reason you bring up 'average' is because people tend to think of themselves as closer to the average than they actually are (for some types of characteristics). So psychologically and rhetorically, it lets people (at least ones aligned with you/on your side) insert themselves and think your stance is justified; as well as thinking that they're more numerous than they actually are, which makes it easier for them to justify. From a communications perspective; I'd guess PoE used it simply as a result of copying rhetoric they've heard elsewhere. |
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1.1% killed Marvin on steam. Considering that at least a good third of that has been boosted.
Also it is a GaS, there is average "spending" player, the average "recurring player" who may pay but hasn't yet and so on and so on :). To engineer a product this way, there is marketing involved, at the end of they day need to handle the bills, they have well oiled personas wich are parts of their secret of fabrication. We may blame them for releasing/updating things in some ways that puposely deteriorate player experience (I find it horrible and I would play the game more regularily if there was not that) but at the end of the day it is a company, so there is a business model. Damn they bit their tail really hard few time in the last 2 years, I don't know if I still like PoE right now and I'm sure that I'll participate even in future leagues... Last edited by galuf#4435 on Aug 28, 2022, 10:11:48 PM
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average player are 6-man-party jucicing map with high end gear magic find gears
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" wow I dont think I ever played more than 8 except in HS Well below avg it seems The seasons I participate in takes me all season to reach end game bosses - ive only had 36 challenges once and that was because I broke my ankle that season and was at home a lot Nowadays after 9 years playing this game i can manage about 5 maps before I get bored so like 30 minutes Git R Dun! Last edited by Aim_Deep#3474 on Aug 29, 2022, 12:09:12 AM
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