Discussion: do u like new loot changes that make tft EVEN MORE important and popular/needed?
" Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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80-90 divines per XXX touched AN is exaggerating
a Guy already posted his results in full juicing MF culler they were getting 7-9 regularly from the currency AN ones and occasionally getting the 40-50 divines where did you get 80-90 ? |
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" new meta that vision want us to play nice! Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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This "call in a culler" thing just got to go, someway or another. But this is how it goes when they are funneling our gains into one mechanic.
Having AN monsters that drops A LOT of loot isn't a bad idea, but when they "starve" a lot of players for loot in the same patch, the outcome should've been pretty clear. Bring me some coffee and I'll bring you a smile.
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The game is about winning lotteries. Why remove this mechanic?
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" yeah I'm done, see you guys in d4 smh |
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