Why Seismic trap nerf?
" Nobody wants that, they want the top to get squashed so they look at the rest and go wait nothing here is suitable for our content now we need to make adjustments. Buffing to the top and nerfing to the bottom are the same thing, but one involves 200 buffs and the other involves 10 nerfs. I don't think anyone actually advocates for nerfs in a vacuum, sure you'll get a few barrel crabs that just want others to suffer if they can't have something but most want the overall game balance to be addressed and that is done by removing outliers so they can stop pretending they are the norm. |
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" No, they want their progression to last, because without progression, there is no game. And with easy progression, the game is very short. They don't want the game to feel "worse", I've yet to see ANYONE ask for that. If power comes to easy, the progression is too fast. If power comes too easy, it doesn't taste good at all - and the point of said power, is almost gone. People are too hellbent on "being on top", without realizing that "getting there" IS the game. And yes, if "getting there" takes too long, it's also bad for the game. That's why both buffs and nerfs are necessary, which was the point the guy you quoted was probably hinting towards. It's not weird at all. Bring me some coffee and I'll bring you a smile.
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" Well we disagree. If you honestly think that PoE is too easy, we need a bunch of nerfs and balance changes to gate progress and slow us down, you are exactly the player I'm talking about. Most players DO NOT experience PoE that way. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln |
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" I don't think PoE is too easy. I think PoE may even be too hard with a lot of builds, based on the scaling of certain skills and archetypes - and most, if not all of those skills should be buffed. But certain other skills, are in almost no need of scaling, beyond +1 on items. They scale themselves, and and 'easily' reach high tier red maps without the need of good items and modifiers. Those skills take away most of what this game should be about; improving your gear. Should those skills be nerfed? My opinion is "yes". I know I'm 'that player' in your eyes. I want PoE to be a game where not everyone beats everything, like 99% of all other games. I'm totally OK with not beating everything, even though I've played for a very long time. I'm totally OK with the fact that a small portion of the game is centered and balanced around very dedicated players. Bring me some coffee and I'll bring you a smile.
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Isn't siesmic trap the one skill, streamers were abusing to rush maps. As the main rush through acts skill? Or some other phsyi trap.
I'd nerf any skill streamers speed lvl to maps with. So ye nerf. Their shouldn't be a " lvling skill " to use instead of your build to lvl with. 100 people towns with hang out fields. Witcher taverns. Free hair style options. IRO War of Emperium gvg map. https://clips.twitch.tv/ChillyFrailLobsterPMSTwin-jQe3D4Yt2ZttgsdA https://www.reddit.com/r/pathofexile/comments/15cetf5/new_frigid_bond_support_love_u_guys/ Last edited by RuneLuthien#3437 on Jul 15, 2022, 1:20:58 PM
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" That's fine. We can agree to disagree, with the acknowledgment that there is a significant bubble that exists, that contains the players I'm talking about. I don't quite understand the self-flagellation angle, but it's clearly out there. I guess good luck to those folks that there is some incoming build destruction dev notes? Again what weird thing to celebrate imo...Not happy until everything gets the Starforge & Kaom's treatment. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Jul 15, 2022, 2:39:59 PM
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" Now you're hyperboling again. I'm not asking for the "Starforge & Kaom's treatment". Those items were made directly bad. Starforge wasn't even that powerful to begin with. No one is asking for that. Tell me, how is it like to live in a world without a scale or a hint of neuance? Everything is black or white? If people want an OP(!) skill to be nerfed, they suddenly want it to be BAD, like there's no middle ground? Let me be direct: In a game about gear, progression and character development, do you think it's OK that certain skills require no gear and almost no investment, while other do? I seriously hope that's a "no". Quick follow-up: In a game that is supposed to be challenging, is the answer ALWAYS to buff the weak, never nerf the OP? Is it even possible in your eyes to have a game that is TOO easy or a skill that is TOO good? Having a game that is challenging, where gear matters isn't "self-flagellation". It's fun. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Jul 15, 2022, 3:22:12 PM
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" It seems like hyperbole to you because you are in that bubble. (imo) Challenge to you isnt the same experience for someone else. This is so massively narrow-minded I cant believe you dont actually see it, or at the very least, see it, but dont believe its important feedback. PoE will be fine if they don't destroy RF, Seismic, Ageis, Omni, or the entire Necro Ascendency (yes players are calling for this...PLAYERS) or whatever the fuck else the more elite folks want gutted. Edit: forgot there was an actual nerf prediction thread on the front page lol. Ice Spear? Really? Lol get it GGG! Sure there is a point where the game could be too easy, but holy shit, we are light years from that. "Better to remain silent and be thought a fool than to speak out and remove all doubt." - Abraham Lincoln Last edited by DarthSki44#6905 on Jul 15, 2022, 3:52:43 PM
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" No, it's hyperbolic, because you're making up stuff and exaggerating like there's no tomorrow. You even keep using words like "gutted" and "destroyed". Now, why can't you just link us a quote where anyone asks for any skill or item to be "gutted", "destroyed" or get the "Starforge & Kaom's" treatment (in other words, made irrelevant). All of this is textbook hyperbolic, because you seem unable to see a middle ground. Colors. Neuance. T-spoon time: If a player asks for a skill to get nerfed, he's not asking for it to be "destroyed", "gutted" or to get the "Starforge & Kaom's" treatment. He's asking for the skill to be balanced. We all want the game to be balanced. YOU want the game to be balanced. And sometimes, nerfs are required to reach a better balance. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Jul 15, 2022, 4:26:27 PM
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" Just go to the thread I mentioned to see all the "broken", "OP", or whatever else you need some qualifications on. Also GGG is notoriously famous for not exactly applying "nuance" to their balance. Of course maybe the nerfs will be totally fine. Doubtful imo, but sure, if that's how you look at their history of league, build, and item balance. For the record Starforge was gutted. Plenty of builds have been destroyed. That isnt hyperbolic, it's the truth, and it stands to reason it can happen again. "Better to remain silent and be thought a fool than to speak out and remove all doubt."
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