Summon distance bug (Animated Weapon)

So I tested zombies again and it seems to be working correctly but the distance does seem a little short, although I rarely cast them. I thought it was bugged but maybe that's just because it was hard to see what was going on.

It's nice to know it's not just me regarding animated weapons but I was kind of hoping it was because there would be a fix on my end, but if it's an issue with you as well then I guess I might just have to wait for a fix.

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