Need Currency Farming Tips for Slow Build
So we're on 3 days in Sentinel league and just about everyone I know has reached red maps and are waist-deep in exalts. Meanwhile I'm currently struggling through yellow maps using skeleton warriors, because I can't afford the items necessary to get my skeleton mages build up and running.
When I asked other people how they made so much currency, it always boiled down to running maps really fast and using the new Sentinels. All well and good, but I'm not running a build that can speed through maps as fast as they can, and Sentinels cause fights against packs to take longer to kill, especially if they include blues and rares. Hell, certain bosses are almost impossible to kill if they're empowered while also being watched by Maven. Clearly I'm trying to fit a square build into the round hole that is speed clearing and making very little currency as a result of it. What are some good, reliable ways of making currency for builds that aren't capable of finishing maps in under five minutes, much less one? PoE players: Our game has a wide diversity of builds. Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. Last bumped on May 17, 2022, 9:32:56 AM
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Heist is good. Breachstones could be useful as well.
I use these in standard when I am bored of the zoom zoom. Make sure you pickup things like any gem with quality - actually do Chaos recipe. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "Your mother was a hamster and your father smelt of elderberries!" Last edited by Aragorn14#7418 on May 16, 2022, 6:43:05 PM
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" I'm already having a hard time doing yellow maps alch and go, largely in part from the archnemesis mods being added to blues and rares. Heist mobs are already overtuned, I can barely imagine how painful it would be to deal with them now which is why I've been avoiding that content so far this league. Are breachstones good for slow builds? I'd imagine I'll have trouble keeping up with the kill timer. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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I can run them on my MF'er minion toon. It can be a bit rough at times though. But she is also SLOW as all hell - just have to kinda keep moving forward and not look back. Convocate when things get bad type of thing.
It's been a while though since I have used her and I haven't done so since the changes with 3.18. So yeah, you may have a good point. Heist though for sure. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "Your mother was a hamster and your father smelt of elderberries!" Last edited by Aragorn14#7418 on May 16, 2022, 6:51:14 PM
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The best way to play the game is to not compare yourself to people with different knowledge, experience, builds, and available time.
If you want to make currency fast, you either need a fast build (speed clear meta), or you need an alternate way of making money (boss carries, crafting, flipping, etc.). |
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" Well I'm not good at speed clear due to current build, nor can I do boss carries due to build not having sufficient investment to be strong enough for it. Crafting is gambling and requires lots of currency to get started which I lack. Flipping is something I'm aware of, but have little understanding of besides how boring it is spending most of one's time not playing the game. What I need is base level currency making strategies, something that doesn't require a specific build or existing wealth to do. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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" Then you just have to accept that you will not be able to farm as fast as the people with more knowledge and faster builds. I realise this goes against your question in the OP, but this is a reality that you have to accept. Early-league, doing the chaos recipe (I prefer unidentified) is a solid money maker. Farming Tujen Expeditions and buying currency from him is a known strategy, and minion builds are suitable for this content. In general, you get more currency by playing than typing on forums. Running normal white maps and engaging in current and previous league content will make you currency. It's all about playing the game. Hideout is lava. The more monsters you kill the more loot you get. This is the base strategy. Last edited by chakra#1485 on May 16, 2022, 11:57:58 PM
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" If you are sustaining maps, dont use the alch & go strat - especially if your build cant handle it. Im sustaining t14+ maps running those magic just fine and also making sure I dont have to deal with difficult mods. This allows me clear faster and use sentinels as well. More kills equals more loot and rolling the dice more often is more profitable at this early stage than bumping quant and packsize up. Make sure to pick up and ID good bases, so you can sell those. Everyone needs MS boots with decent stats and ofc all evasion based items, hoping for spell surpression. Right now my atlas is focused on Essences for "poor mans" crafting, so I have more basic gear to equip/sell plus Harvest for the same reason as well as corrupted strongboxes for shitty 6ls which still do sell. Its most likely not the best strat out there however I managed to accumulate 5ex and some 250+ chaos so far while spending nothing on my build and crafting my gear myself. |
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" Well I currently have all of the atlas passives that makes maps drop 1 tier higher, so I might be able to do that. The reason I'm still alching is more to do with completion bonuses than anything. If I'm still having currency issues by the time I run out of maps to complete, I'll try moving to making them blue. " I wouldn't even know what good bases are beyond what my filter suggests. And if I did, I wouldn't even know what mods I should be looking for with each base beyond the usual life and resistances. " I never considered picking up and IDing them, because I was under the impression that unless the item was ilvl 84+ and influenced, it would have absolutely no value and thus it was a waste of time and effort. Even if the item was ilvl 84+ and influenced, I still wouldn't pick it up beyond collecting for ex shard recipe. This is perhaps my greatest weakpoint in terms of money making. I've been so disillusioned with looting rares in this game that I stopped caring about equipment drops years ago and so I'm still running on information that is probably long since outdated. Needless to say, any help in this area would be appreciated. " I wouldn't even know where to start with essence or harvest crafting for gear worth selling. I thought the point of collecting essences was to sell them outright, not use them towards gear which may or may not have value. As for harvest, I thought that unless you get lucky and find one of those augment crafts, the chances of you getting anything valuable out of it is just not worth the time. This is even more important on account of the fact that archnem mods have made harvest mobs even worse to fight than before. " Well considering I've only got like 1ex from a lucky drop plus 130c (110 of which from selling 1ex in act content), clearly you're doing something right that I'm failing to understand. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! MFers found strength in their Afflictions. They became reliant on them. I am not so foolish. |
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Harvest is great for making money. You just make sure that you never waste anything. Keep a stash tab filled with bases in your stash to reroll. Wands/Amulets for Fire/Chaos/Cold/Lightning rerolls, hoping for +1 all skills and good mods. Stygian belts are really good to reroll hoping to get T1 life and at least 100 total resists. Having Jewels to reroll crit hoping to get Life+Crit Multi+1 more good mod. If you keep rerolling things like that while you farm for the rare harvest nodes that sell on TFT (Things like Reforge keep prefix/suffix. Reroll Prefix/Suffice Values, Augment, Fractures etc.) Then you can make a really steady income. You can also use these lower tier reforge harvest mods to roll your rare maps. 20% quality about 10-20 white maps and leave them in a stash. And then use some reforge crafts to get them yellow if you're struggling to keep alch or bindings supplied.
I'm a big fan of maxing out all the strongbox nodes. I already hit a 2x Exalt drop from an Arcanist chest. and another Diviner's Box that dropped me about 50c worth of div cards. Along with a steady supply of popcorn currency and 6 links from corrupted chests. |
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