Displaying the mod level/tiers on an item on the ground has been removed. Could you roll it back???

"
vmt80 wrote:
Absolutely not.

This is a HARDCORE game made for PRO GAMERS. The items need to have weight, like, real weight, as in you can feel it. Having it so you have to pick up the item to have a closer look means items feel real. Not any noob can determine whether an item is good, but a PRO GAMER knows ins and outs. We already have too many casuals in the playerbase, like, litrrally it's raining loot left and right. You can beat Shaper with default attack, I mean it's laughably easy. Identifying items more manually gives you that excitement of closing your eyes and rolling a very vsluable item.


So true. In all seriousness, please revert this, it's awful the way it is now and feels like a massive step backward.
Another vote to rollback this change. I use(d) advanced mod info on ground items all the time. Makes no sense to take it away, especially in the same patch they make advanced mods "always on."
Bump once again. Would love if this was fixed
GGG dont like quality of life.. the only company i know that make effort and work hard for the game to not feel good xD
Not a fan of this.

Terrible change. Please fix it.
i'm also not a fan of this and ask for the removal of that change and the implementation that caused it: joystick support on the pc platform!

do it now, game unplayable!!11
age and treachery will triumph over youth and skill!
bump
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
It's so nice to see how exactly GGG is being in touch with the community. So touch, much listening.
+1 Please revert it back.

It's really annoying and this new change is actually causing me to ignore ground loot even more. x.x
+1
Whoever implemented this change doesn't understand the game.

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