Menagerie limit problem
Dear GGG
Today I decided to run Einhar all day long. In reality I run around 60 maps. And after only 60 maps my Menagerie is full. Then I seat in Menagerie to get rid of all the unwanted beast with beast recipe. 1-2h of sacrifice and I ran out of yellow bests. Then I decided to take out all valid beasts with bestiary orb. This is very annoying process of lots of clicking and typing btw. Now I end up with 0 yellow beasts 0 valid red beasts and 300+ trash red beasts. So after 2 more days I will end up with 1000 trash red beasts and locked/caped Menagerie. So I need to sped 1000c to get rid of all this red beasts I wanna to delete. My personal opinion that price is to high to delete beast, but lets say I'm ok to pay it. Have you ever try to remove 1k beasts from Menagerie? It's very time consuming and annoying process. Absolute winner of worst time spending in PoE. 3 days, 4-5h per day of Einhar beast hunting, 1000 unwanted beasts in menageries and 5h+ of sacrificing beasts for stupid orb of binding/horizon recipe (couse by doing so u deleting 2 red beasts) Could you please ask some of your beta testers to remove 1k bests from Menagerie and ask his feed back on that wonderful time spending. If he gonna stay sane after that it would be miracle. Based on that and new sweet atlas three that could made beast hunt pretty popular this and further leagues could you please consider to improve beast removing system and potentially reduce cost. The ideal solution in my opinion would be a button to release all beasts. So you can seal all you wanna keep and get rid of the rest with one click. If this is to simple and bored for poe. Please consider to add new beast recipy that grants nothing but 10-20 random beasts attacks you. Many beast hunters would be endlessly pleased to you if you starts to look into this issue. Best regards! Last bumped on May 5, 2022, 1:43:04 PM
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re-bump because goddamnnit that what I do today,afer spend like 300c to remove 300 beast I stopped and questioning myself why I'm doing this
My question is same as OP Could you please ask some of your beta testers to remove 1k bests from Menagerie and ask his feed back on that wonderful time spending. If he gonna stay sane after that it would be miracle. Yes please GGG give a try yourself? |
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Echoing this sentiment, especially since I plan to farm beasts next league.
Украина в моём сердце
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Yeah, if you run Einhar even semi-frequently your menagerie fills up quickly.
Why it is so limited in the first place? "War's over, soldier. You just don't know it yet. Everybody lost."
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I wanted to respec my atlas into bestiary. I heard about this problem about year ago. Normally you have like 3-5 yellow beast per one red and if pick all passives which give more chance to get red beasts you may run out of yellow ones. And about limit long time ago. Thanks for warning, I didn't knew these problems were not resolved in any way. I'll stay away from it.
If it would be allowed to use red beasts instead of yellow in sacrifices will it solve this problem? But it probably need also managing list of beasts which are ok to use instead of yellow or opposite. Or maybe just add extra yellow beasts for each red? At least two. UPD: Looks like I hit the limit too. Last edited by exiled_cacodemon#4629 on May 4, 2022, 6:58:48 AM
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the more powerful the outcome, the less comfortable the handling and the higher the opportunity costs.
and since catching beasts got trivialised to calm down those reddit ****, there is no chance in hell the also improve the limits or handling of your zoo. age and treachery will triumph over youth and skill! Last edited by vio#1992 on May 3, 2022, 4:03:08 PM
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![]() sounds like they had time only to make bestiary work on league start and when players will fill it up it will be tomorrows problem for ggg to solve, just that they never did solve it, they had to do next league. personally never did go deep into this league mechanic, its probably 1000 on everything (standard).. Last edited by Andrius319#4787 on May 3, 2022, 4:15:57 PM
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" Well it is not that much effort to makes this a bit better. If they can't change the amount of beasts per recipe. The 1 extra recipe where you fight 4 (better 10 if they can make it works) red bests of the same type would drastically improve menagerie management. Like you open recipe altar then choose this new recipe and it offers beast type of the highest amount you got atm. For example Mountain Hellion. If you don't want to fight x4 Mountain Hellion you can choose any other 4 red bests of the same type. |
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Acceptable solutions:
- UI option for releasing beasts in bulk at no charge. - The ability to use red beasts as if they were yellow in recipes. - A way to convert red beasts to yellow beasts in some fashion, preferably in bulk. - A generic "any 4 red beasts" recipe that gives some nominal reward but in actuality is just a dump for red beasts (the same suggestion as the person above me). - A way to filter out unwanted red beasts so that capturing them does not actually add them to your menagerie. Украина в моём сердце
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" A filter would be best solution. The 4 red beast recipe would be easier to implement with negligible dev time. All other is great in terms of problem solving but will have an noticeable impact or to much dev time. |
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