Occultist's Profane Bloom does not bypass hexproof-specific mobs

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CoalMN wrote:
Hexproof-specific mobs such as the Orchard boss or the hexproof mod on rare monsters seem immune to Profane Bloom. Despite stripping over 90% fire resistance (I was fire-based ignite before switching to Blackflame), their resistances did not budge and they take much more time to kill than non-hexproof monsters. I saw this behaviour in Acts, so it isn't a matter of map modifiers.

EDIT: Further testing is making me realize that there is a percentage chance that it doesn't work, but it does work a lot of the time, I'll try to get a screenshot of this behaviour.

EDIT 2: I was able to reproduce the behaviour, but Einhar unceremoniously killed the rare before I was able to screenshot it. The curses turn into the hexproof symbol; it is not cosmetic as the resists of a rare mob in Blood Acqueduct did not move (tested with an Occultist that uses Frostbite and Elemental weakness). This bug seems rare.

EDIT 3: I have removed the line where it says it works correctly with hexproof maps, there's a chance it does not.


Thanks for your report, we're looking into this.
was this ever patched?

I'd like to know ahead of 3.18 launch
This bug still exists. I found a Delve instance* where every hexproof rare has this bug. As others have said, it's very clearly not just visual -- the curses really have no effect.

You can see the properties of the Delve Biome below, along with examples of the hexproof symbols over enemies. Note that "Vulnerable to Chaos" is coming from something else (wither/belt enchant) -- it's obvious every time this happens that curses really are not working. Yes, in this case the biome has "action speed cannot be modified", but they took 3x as long to kill as everyone else, and I've seen the bug many other times and it's clear it's not just visual.

I am applying 3 curses with Bane: Despair, Enfeeble, and Temporal Chains.

*At first this said "Delve biome" but when I went to another location in the same biome, I saw hexproof rares that were correctly being cursed. So it's not specific to the biome, but was happening to every rare within one instance.





Last edited by Anjamo#4618 on May 11, 2022, 1:18:01 AM
PC Known Issues
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Some Hexproof monsters unable to be cursed when you can curse Hexproof monsters
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seaman wrote:
PC Known Issues
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Some Hexproof monsters unable to be cursed when you can curse Hexproof monsters


Ok? Are you saying we should not post information that might be helpful to reproduce bugs if they know the bug exists? The fact that they know it exists but haven't fixed it implies they either can't reproduce it (and we should post more about when it occurs) or that they don't care (and we should post more until they do).

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