VRAM goes to Critical after ~1hr of gameplay and textures get very blurry.
Hey GGG, what can we do to help address this issue? Any logs we can provide? If so, will you walk us through it? Is this expected behavior?
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same issue with vulcan and high texture quality. switching to medium solves vram issue.
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Same issue with a 3080, playing at 120fps. Happens randomly. Game starts at 5GB vram, eventually gets to about 10GB at which point FPS drops to 40, dynamic resolution kicks in and looks like 360P, still at 10GB vram usage, still at 40fps.
Off topic, but, I doubt this issue is even in GGGs low priority at this point. High chance this will be fixes by the time POE2 comes out. i9 10900k 3080 32GB ram installed to an nvme |
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First time for me encountering this problem, i've been playing for a long time.
I'm playing on an RTX 2080 in 4k at 60 fps, the game uses 5 Gigs of Vram for the first 30 minutes, it then uses all of the 8 Gigs and runs at 12 fps with artifacts. Restarting the client fixes it (for another 30 minutes). Tried all modes DX11, DX12, Vulkan, Vsync on, off, Fps cap. Nothing. |
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This happens to me all the time too. All renderer modes.
i9 9900k rtx 2080 32 gb ram nvme |
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set texture to medium and sound channels to low.
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