VRAM goes to Critical after ~1hr of gameplay and textures get very blurry.
VRAM keeps increasing during gameplay and it never goes down, probably a leak of some sort, if i keep playing without restarting the client the game eventually crashes.
![]() MY PC SPECS: http://puu.sh/IkvUP/234dee1fb1.txt Last edited by Xaero#8565 on Oct 24, 2021, 1:59:09 PM Last bumped on Dec 14, 2022, 2:30:13 AM
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I have also experienced this same issue.
![]() Last edited by Toshiro828#7823 on Oct 24, 2021, 11:47:16 PM
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I have the same issue, it is annoying to restart the game from time to time, but at least it is a workaround.
My current setup: Ryzen 5 5600X 32GB RAM GTX 960 2GB Ubuntu 21.04, using Steam+Proton (default settings here) Newest Nvidia nonfree drivers installed (provided by ubuntu) UI Settings: lowest possible vulkan rendering |
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I have the same issue.
VRAM runs full after a couple of zones and the game becomes unplayable. |
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Same issue here :(
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I have the same issue. Is there a solution to this?
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try setting texture to MEDIUM.
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Same problem. Already tried:
- set textures to medium It also seems the game does not recognize other programs using vram either. i.e. When I alt-tab to a hardware accelerated browser (chrome), I also get the blurry and missing textures. Vulkan only. Switching back to DirectX and it works fine again. |
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For some reason POE only uses around 3/4 of my Vram (2GB card) before textures get blurry.
Is that normal? I tried other games and they fill up my Vram just fine, also i cant play on DX11 because the game runs 10times worse. I aslo tried older GPU drivers, no use. Last edited by arkandor#7110 on Nov 15, 2021, 7:06:40 AM
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It's been doing this for months, only thing is that we started to understand "when" after they improved the latency stats window a while back.
I have multiple PC's and none of them are immune to this bug. Please consider using towns as a memory "dump" function (not just vendor trash and various RMT bot's hangout, lol) If we also unloaded the memory in hideouts ( think of dying in a map only to unload the area when you port back in, yikes...) it would be a nightmare, but please give us some kind of feature to self-help with this issue. ( no I don't mean closing the game or being forced to, when it crashes every 1-2 hours by filling up VRAM by itself ) Appreciate you putting work in where it is needed to keep us playing. |
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