Cannot convert maps - Standard in 3.16

I posted this bug 8 months ago literally, still the same so gl lul
I don't understand why this isn't considered a severe bug. This is not just a minor inconvenience.
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argoniashawks wrote:
I posted this bug 8 months ago literally, still the same so gl lul


To be fair, last few convert somehow still able to be fixed easily when taken out some map

But this time when they cut away way many map from the atlas, there is no way to be fixed unless there is some patch in server-side, and then they just literally telling people may be wait until 3.17 launch in worst scenario
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Last edited by neohongkong#0222 on Nov 20, 2021, 7:04:25 AM
Same here. GGG please fix this!
Last edited by Iron_Preacher#4847 on Nov 21, 2021, 4:52:58 AM
+1 still an issue
Same for me. Tried to limit all maps to 36 but that didn't help. My random-crap quad tab is full so can't really play any more.
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Freyr_SWH wrote:
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muł wrote:
Solved:
In my case, it was enough to remove ALL of these maps (under) from map stash. I mean all tiers ofc. The list is from 3.16 patchnotes.

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The following Maps have been removed from the Atlas: Academy, Arachnid Tomb, Arena, Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Castle Ruins, Channel, City Square, Cold River, Colonnade, Coral Ruins, Courthouse, Coves, Crater, Crystal Ore, Desert Spring, Excavation, Factory, Frozen Cabins, Geode, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Pen, Peninsula, Phantasmagoria, Pier, Precinct, Primordial Pool, Ramparts, Residence, Scriptorium, Shipyard, Shrine, Villa, and Volcano. The Perandus Manor Unique Chateau Map has also been removed.


Then, click convert and go lunch….When i go back everything was canverted correctly. It could take 20 min.or so…
GL



Conversion issue solved after 45 mins of clicking with this method


I finally had enough of shuffling maps around in spare tabs and gave this method a try. 100% works! Thank you for posting this.
I managed to converte after going down to around 7 of the same map per map tab. Took me about 2 hours to vendor or upgrade about a 1000 maps... This is supposed to be a premium feature GGG. Shame on you for not maintaining it...
Last edited by infin1tas#1992 on Nov 23, 2021, 3:15:49 AM
Monsieur, Chris Wilson

It's abused no solution given ... no temporary stash to fill their bug frankly it's not serious on your part .... the solution would be that our stash 3.15 map becomes remove only and that you give us a new stash 3.16 that would replace the old to convert our map and add the new map that accumulates without being able to file

Sincerely
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The following Maps have been removed from the Atlas: Academy, Arachnid Tomb, Arena, Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Castle Ruins, Channel, City Square, Cold River, Colonnade, Coral Ruins, Courthouse, Coves, Crater, Crystal Ore, Desert Spring, Excavation, Factory, Frozen Cabins, Geode, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Pen, Peninsula, Phantasmagoria, Pier, Precinct, Primordial Pool, Ramparts, Residence, Scriptorium, Shipyard, Shrine, Villa, and Volcano. The Perandus Manor Unique Chateau Map has also been removed.


I tried this method, also removed shaper/elder/guardians/deli/harvest crafted zana modded maps but no way, just couldn't get it to work.
Clicking on the Convert button seems to trigger something as after a few seconds I'm not able to see any maps, but whenever I switch instances I see them again and no conversion is done whatsoever (I tried waiting for 30 mins minimum, same result).

This is completely nuts to be doing these kind of things league after league on a feature we are paying for

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