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Megazrael wrote:
Hi, I have a couple of things to tell

First of all sorry about my caveman english.

a) It takes a couple of leagues to know wich playstyle adjusts perfectly to you. You said fast ones with survival, but that's not what defines your playstyle. For example fire flicker strike build had a lot dmg and is really fast so you barely get hitted, but to reach that final build depends of a tons of currency.
So you have to search a build that can do a lot of things with the less investment.
Maybe with luck you got a super op drop (an expensive jewel, rare unique), or get a usefull corruption (Facebreakers with a nice corrupted mod), or 6 link a cool armor (Shavrone f.e.) or a great lab enchant in a helmet. And then go for it to start a serious build.

b) Defenses are important as you can see, you died a lot, so there you have something to explore. It took time to realize how many and wich layers of defences you need. You can't read the patch league and pretend to understand when you don't know what that skill/node/mod did previously.
In my case I don't know in deep the how it worked dodge/evasion together so probably, to follow a bow build is not my thing.

Shield builds had some cool things: block caps normaly at 75% (you can break that barrier with some mods in items), also you have keystones/notables in your skill tree that gives you things per each 1 or 2 % block chances you have (or your shield have).
You also have a mod in shields that gives you x amount of life everytime you block an attack (synergizes).
Another option is using the "Glancing blows" wich doubles your chance to block (you dont need to get the 75% cap to get a defensive layer) but you take 65% of the damage block instead of the total, in other words you mitigate some damage.
You can boost dmg with the notable "Command of steel" too, another sinergy
In my playstyle block it's easy to get and it works great for some builds.

c) Based in my experience, the fastest builds with tons of dmg are the commonly known as "glass cannon". That means that generally they sacrifice some defensive layers gaining dmg boosts, wich makes faster the clear speed / boss killing but at the cost you have to invest a lot of currency and time to reach that point.


So, look for defensive mechanics first if you don't want to die repeatedly, then look for a dmg skill you like to play (in your case I suggest cyclone for constant movement and block possibilities, bow skills with Deadeye ascendancy for a long range good dmg and fast movement (but hard to build and glass canon'ish), minions for a relax and just move playstyle haha, maybe essence drain for a cast run cast run playstyle which clears very fast and very cheap to be a starter (suffers when you have to kill a boss cause of the damage over time mechanic, you can't burst them).

And the last recomendation:
Always check why the creator of the build uses each mod in the items or skill points in the skill tree before starting to build it, so you learn and notice what things are repeated in different builds, which gives you a clue of how useful they are in certain cases.

Observation: This is what I know, take it as something to consider but not as the words of a pro player. The 99% of the players are better than me :)

Stay safe!


very good advice.

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